Exemple #1
0
    protected override void Execute()
    {
        GameObject colliderGameObject = collider.gameObject;

        ICheckpoint checkpoint = checkpointRefs.Find(x => {
            bool collidedWithThisCheckpoint = colliderGameObject == x.CheckpointGameObject || colliderGameObject == x.CheckpointBoundaryGameObject;
            return(collidedWithThisCheckpoint);
        });

        if (!checkpoint.Unlocked)
        {
            checkpoint.CheckpointUnlockedEffect();
            checkpoint.Unlocked = true;
        }

        checkpointStatus.ReachedCheckpoint = checkpoint.CheckpointGameObject;
    }