// Dependancy injection resolves all the variables the constructor takes in public DetailedPageBackend(ICheckConnection checkConnection, IGameProxy gameProxy, ICustomGameProxy customGameProxy, IWishlistPlayedProxy wishlistPlayedProxy) { _checkConnection = checkConnection; _gameProxy = gameProxy; _customGameProxy = customGameProxy; _wishlistPlayedProxy = wishlistPlayedProxy; }
public SettingsBackend(ICheckConnection checkConnection, IUserProxy userProxy) { _checkConnection = checkConnection; _userProxy = userProxy; }
public WishlistPlayedBackend(ICheckConnection checkConnection, IWishlistPlayedProxy wishlistPlayedProxy, ICustomGameProxy customGameProxy) { _checkConnection = checkConnection; _wishlistPlayedProxy = wishlistPlayedProxy; _customGameProxy = customGameProxy; }
public SearchBackend(ICheckConnection checkConnection, IGameProxy gameProxy, ICustomGameProxy customGameProxy) { _checkConnection = checkConnection; _gameProxy = gameProxy; _customGameProxy = customGameProxy; }
public RegistrationBackend(ICheckConnection checkConnection, IUserProxy userProxy) { _checkConnection = checkConnection; _userProxy = userProxy; }
public LoginBackend(ICheckConnection checkConnection, IUserProxy userProxy) { _checkConnection = checkConnection; _userProxy = userProxy; }