private List <MoveSet> FindPossibleMoves(GridCell cell) { List <MoveSet> moveSets = new List <MoveSet>(); for (int y = 1; y <= 8; y++) { for (int x = 1; x <= 8; x++) { if (_moveChecker.ValidMove(_grid, cell.Piece.Id, y, x)) { _grid.MovePiece(cell.Piece.Id, x, y); var piece = _grid.GetByCoords(x, y).Piece; var king = _grid.GetKingByColor(piece.Color); if (!_checkChecker.CheckForCheck(_grid, king.Piece.Id, king.XCoord, king.YCoord)) { MoveSet move = new MoveSet() { XCoord = x, YCoord = y, Piece = piece, Score = 16 }; moveSets.Add(move); } _grid.RevertHistory(); } } } return(moveSets); }
private bool CheckForCheck(string currentColorsTurn) { var king = Grid.GetKingByColor(currentColorsTurn); return(_checkChecker.CheckForCheck(Grid, king.Piece.Id, king.XCoord, king.YCoord)); }