Exemple #1
0
        public async Task SendChatToServer(string chat, string targetCharacter)
        {
            var chatType = _chatTypeCalculator.CalculateChatType(chat);

            if (chatType == ChatType.Command)
            {
                if (HandleCommand(chat))
                {
                    return;
                }

                //treat unhandled command as local chat
                chatType = ChatType.Local;
            }

            if (chatType == ChatType.PM)
            {
                if (string.IsNullOrEmpty(_chatRepository.PMTarget1))
                {
                    _chatRepository.PMTarget1 = targetCharacter;
                }
                else if (string.IsNullOrEmpty(_chatRepository.PMTarget2))
                {
                    _chatRepository.PMTarget2 = targetCharacter;
                }
            }

            chat = _chatProcessor.RemoveFirstCharacterIfNeeded(chat, chatType, targetCharacter);

            var chatPacket = _chatPacketBuilder.BuildChatPacket(chatType, chat, targetCharacter);
            await _packetSendService.SendPacketAsync(chatPacket);

            AddChatForLocalDisplay(chatType, chat, targetCharacter);
        }
        public string GetTargetCharacter(string localTypedText)
        {
            //todo: error status bar message if there is no text following a character name

            if (_chatTypeCalculator.CalculateChatType(localTypedText) != ChatType.PM)
            {
                return("");
            }

            if (CurrentTab == ChatTab.Private1)
            {
                return(_chatProvider.PMTarget1);
            }

            if (CurrentTab == ChatTab.Private2)
            {
                return(_chatProvider.PMTarget2);
            }

            var characterArray = localTypedText.Skip(1)
                                 .TakeWhile(x => x != ' ')
                                 .ToArray();
            var characterName = new string(characterArray);

            ChatPanel.TryStartNewPrivateChat(characterName);
            return(characterName);
        }
        public void ShowChatBubbleForMainCharacter(string input)
        {
            //todo: don't show chat bubble if group chat and character is not in a group (party)

            var chatType = _chatTypeCalculator.CalculateChatType(input);

            if (chatType != ChatType.Local &&
                chatType != ChatType.Party &&
                chatType != ChatType.Announce)
            {
                return;
            }

            var text = _chatProcessor.RemoveFirstCharacterIfNeeded(input, chatType, string.Empty);

            if (_chatBubbleRepository.MainCharacterChatBubble.HasValue)
            {
                _chatBubbleRepository.MainCharacterChatBubble.Value.SetMessage(text, chatType == ChatType.Party);
            }
            else
            {
                var chatBubble = new ChatBubble(text,
                                                _characterRendererProvider.MainCharacterRenderer,
                                                _chatBubbleTextureProvider);
                _chatBubbleRepository.MainCharacterChatBubble = chatBubble;
            }
        }