public async void JoinOrCreateRoom()
        {
            try
            {
                this._chatHub = StreamingHubClient.Connect <IChatHub, IChatHubReceiver>(MagicOnionManager.Instance.Channel, this);

                await _chatHub.JoinChat(new JoinOrCreateRoomMesg(LocalPlayer.RoomName, LocalPlayer.PlayerName));

                _waitDisConnect();

                IsJoin = true;
            }
            catch (Exception e)
            {
                Debug.LogException(e);
            }
        }