public LoginActions(IPacketSendService packetSendService, IPacketTranslator <IAccountLoginData> loginPacketTranslator, IPacketTranslator <ILoginRequestGrantedData> loginRequestGrantedPacketTranslator, IPacketTranslator <ILoginRequestCompletedData> loginRequestCompletedPacketTranslator, ILocalizedStringFinder localizedStringFinder, ICharacterSelectorRepository characterSelectorRepository, IPlayerInfoRepository playerInfoRepository, ICharacterRepository characterRepository, ICurrentMapStateRepository currentMapStateRepository, ILoginFileChecksumRepository loginFileChecksumRepository, INewsRepository newsRepository, IChatRepository chatRepository, ICharacterInventoryRepository characterInventoryRepository, IPaperdollRepository paperdollRepository) { _packetSendService = packetSendService; _loginPacketTranslator = loginPacketTranslator; _loginRequestGrantedPacketTranslator = loginRequestGrantedPacketTranslator; _loginRequestCompletedPacketTranslator = loginRequestCompletedPacketTranslator; _localizedStringFinder = localizedStringFinder; _characterSelectorRepository = characterSelectorRepository; _playerInfoRepository = playerInfoRepository; _characterRepository = characterRepository; _currentMapStateRepository = currentMapStateRepository; _loginFileChecksumRepository = loginFileChecksumRepository; _newsRepository = newsRepository; _chatRepository = chatRepository; _characterInventoryRepository = characterInventoryRepository; _paperdollRepository = paperdollRepository; }
public CharacterManagementActions(IPacketSendService packetSendService, IPacketTranslator <ICharacterCreateData> characterCreatePacketTranslator, ICharacterSelectorRepository characterSelectorRepository) { _packetSendService = packetSendService; _characterCreatePacketTranslator = characterCreatePacketTranslator; _characterSelectorRepository = characterSelectorRepository; }
public CharacterManagementController(ICharacterManagementActions characterManagementActions, IErrorDialogDisplayAction errorDialogDisplayAction, ICharacterDialogActions characterDialogActions, IBackgroundReceiveActions backgroundReceiveActions, INetworkConnectionActions networkConnectionActions, IGameStateActions gameStateActions, ICharacterSelectorRepository characterSelectorRepository) { _characterManagementActions = characterManagementActions; _errorDialogDisplayAction = errorDialogDisplayAction; _characterDialogActions = characterDialogActions; _backgroundReceiveActions = backgroundReceiveActions; _networkConnectionActions = networkConnectionActions; _gameStateActions = gameStateActions; _characterSelectorRepository = characterSelectorRepository; }