Exemple #1
0
        private static bool CharacterIsAtPosition(ICharacterRenderProperties renderProperties, int row, int col)
        {
            if (renderProperties.IsActing(CharacterActionState.Walking))
            {
                return(row == renderProperties.GetDestinationY() && col == renderProperties.GetDestinationX());
            }

            return(row == renderProperties.MapY && col == renderProperties.MapX);
        }