public BlockDialog(Card trigger, ICatcher_WhenMonWarAnnounce catcher, TriggerType type) { this.trigger = trigger; this.catcher_WhenMonWarAnnounce = catcher; this.type = type; this.CatcherName = catcher.Name; this.CatcherPlayerName = catcher.Player.Name; InitializeComponent(); }
public bool Trigger_WhenMonWarAnnounceBlocked(ICatcher_WhenMonWarAnnounce catcher) { this.WhenMonWarAnnounce_Catcher = catcher; Player.MainPlaceInfo.Block_WhenMonWarAnnouceBlocked(this); if (WhenMonWarAnnounce_BeBlocked) { return(true); } else { AttackBlocked(); return(false); } }