/// <inheritdoc /> public State GetStatus() { BeforeGetStatusEvent.Raise(this, new BeforeGetStatusEventArgs()); var state = channel.GetStatus(); AfterGetStatusEvent.Raise(this, new AfterGetStatusEventArgs { State = state }); return(state); }
/// <inheritdoc /> public State GetStatus() { var ret = _cardChannel.GetStatus(); return(ret); }
/// <inheritdoc/> public State GetStatus() { return(cardChannel.GetStatus()); }