// 显示武器等级
    private void ShowWeaponLv()
    {
        string WeaponName = "";

        switch (m_Camp.GetWeaponType())
        {
        case ENUM_Weapon.Gun:
            WeaponName = "槍";
            break;

        case ENUM_Weapon.Rifle:
            WeaponName = "長槍";
            break;

        case ENUM_Weapon.Rocket:
            WeaponName = "火箭筒";
            break;

        default:
            WeaponName = "未命名";
            break;
        }
        m_WeaponLvTxt.text = string.Format("武器等级:{0}", WeaponName);
    }