public void CameraManager_ScreenToWorld_XY_ShouldEqualX50Y50() { const float x = 50.0f; const float y = 50.0f; var result = _camera.ScreenToWorld(-1130, -570); Assert.AreEqual(x, result.X, 0.001f); Assert.AreEqual(y, result.Y, 0.001f); }