public ChatClientNetChannel(IActorSystem<IRoomActor> rooms, ICallbacksGatewayNode callbacksNode, INetNode node, ITransportChannel transportChannel, IMessageSerializer serializer, ICoreEvents logger, INetNodeConfig config, IBufferPool bufferPool) : base(node, transportChannel, serializer, logger, config, bufferPool) { _rooms = rooms; _callbacksNode = callbacksNode; }
public ChatClientNetChannel(IActorSystem <IRoomActor> rooms, ICallbacksGatewayNode callbacksNode, INetNode node, ITransportChannel transportChannel, IMessageSerializer serializer, ICoreEvents logger, INetNodeConfig config, IBufferPool bufferPool) : base(node, transportChannel, serializer, logger, config, bufferPool) { _rooms = rooms; _callbacksNode = callbacksNode; }
public RoomActor(ICallbacksGatewayNode node) { _node = node; }
public RoomActor(ICallbacksGatewayNode node, IReliableStateManager stateManager) { _node = node; _stateManager = stateManager; }