public static Trans3 GetTrans(IList <Vector> C1, IList <Anisou> anisou1, IList <Vector> C2, HPack <double> optEnergy = null) { int size = C1.Count; HDebug.Assert(size == C1.Count, size == C2.Count); Vector[] C1s = C1.ToArray().Clone(3); Vector[] C2s = C2.ToArray().Clone(3); double[] W1s = new double[size * 3]; double[] enrgs = new double[size * 3]; for (int i = 0; i < size; i++) { HDebug.Assert(anisou1[i].eigvals[0] >= 0); W1s[i * 3 + 0] = (anisou1[i].eigvals[0] <= 0) ? 0 : 1 / anisou1[i].eigvals[0]; HDebug.Assert(anisou1[i].eigvals[1] >= 0); W1s[i * 3 + 1] = (anisou1[i].eigvals[1] <= 0) ? 0 : 1 / anisou1[i].eigvals[1]; HDebug.Assert(anisou1[i].eigvals[2] >= 0); W1s[i * 3 + 2] = (anisou1[i].eigvals[2] <= 0) ? 0 : 1 / anisou1[i].eigvals[2]; enrgs[i * 3 + 0] = enrgs[i * 3 + 1] = enrgs[i * 3 + 2] = double.NaN; } //Trans3 trans = ICP3.OptimalTransform(C2, C1); Trans3 trans = new Trans3(new double[] { 0, 0, 0 }, 1, Quaternion.UnitRotation);// = transICP3.OptimalTransformWeighted(C2, C1, W1s); int iter = 0; int iter_max = 1000; //double enrg = double.NaN; while (iter < iter_max) { iter++; Vector[] C2sUpdated = trans.GetTransformed(C2s); //for(int i=0; i<size; i++) System.Threading.Tasks.Parallel.For(0, size, delegate(int i) { for (int j = 0; j < 3; j++) { Vector planeNormal = anisou1[i].axes[j]; Vector planeBase = C1[i]; Vector query = C2sUpdated[i * 3 + j]; Vector closest = query - LinAlg.DotProd(planeNormal, query - planeBase) * planeNormal; HDebug.AssertTolerance(0.00001, LinAlg.DotProd(closest - planeBase, planeNormal)); C1s[i * 3 + j] = closest; enrgs[i * 3 + j] = W1s[i * 3 + j] * (query - closest).Dist2; } }); Trans3 dtrans = ICP3.OptimalTransformWeighted(C2sUpdated, C1s, W1s); trans = Trans3.AppendTrans(trans, dtrans); double max_dtrans_matrix = (dtrans.TransformMatrix - LinAlg.Eye(4)).ToArray().HAbs().HMax(); if (max_dtrans_matrix < 0.0000001) { break; } } if (optEnergy != null) { optEnergy.value = enrgs.Sum() / size; } return(trans); }
public static Trans3 GetTrans(IList <Vector> C1 , IList <Vector> C2 , IList <double> weight //, Pack<List<Vector>> C2new = null ) { if (HDebug.Selftest()) { double[] tweight = new double[weight.Count]; for (int i = 0; i < tweight.Length; i++) { tweight[i] = 0.2; } Trans3 ttrans0 = GetTrans(C1, C2, tweight); Trans3 ttrans1 = MinRMSD.GetTrans(C1, C2); HDebug.AssertTolerance(0.0001, ttrans0.ds - ttrans1.ds); HDebug.AssertTolerance(0.0001, ttrans0.dt - ttrans1.dt); HDebug.AssertTolerance(0.0001, new Vector(ttrans0.dr.ToArray()) - ttrans1.dr.ToArray()); HDebug.AssertTolerance(0.0001, (ttrans0.TransformMatrix - ttrans1.TransformMatrix)); } HDebug.Assert(C1.Count == C2.Count); HDebug.Assert(C1.Count == weight.Count); //Trans3 trans = ICP3.OptimalTransform(C2, C1); Trans3 trans = ICP3.OptimalTransformWeighted(C2, C1, weight); if (HDebug.IsDebuggerAttached) { Vector[] C2updated = trans.GetTransformed(C2).ToArray(); double RMSD0 = 0; double RMSD1 = 0; for (int i = 0; i < C1.Count; i++) { RMSD0 += (C1[i] - C2[i]).Dist2; RMSD1 += (C1[i] - C2updated[i]).Dist2; } //Debug.AssertTolerance(0.00000001, Math.Abs(RMSD1 - RMSD0)); } return(trans); }
public static Trans3 GetTrans(IList <Vector> C1, IList <Anisou> anisou1, IList <Vector> C2, IList <Anisou> anisou2, HPack <double> optEnergy = null) { int size = C1.Count; HDebug.Assert(size == C1.Count, size == C2.Count); Vector[] srcs = new Vector[size * 3 * 2]; // sources Vector[] tars = new Vector[size * 3 * 2]; // targets double[] weis = new double[size * 3 * 2]; // weights double[] engs = new double[size * 3 * 2]; // energies //for(int i=0; i<size; i++) //{ // Debug.Assert(anisou1[i].eigvals[0] >= 0); W1s[i*3+0] = (anisou1[i].eigvals[0] <= 0) ? 0 : 1 / anisou1[i].eigvals[0]; // Debug.Assert(anisou1[i].eigvals[1] >= 0); W1s[i*3+1] = (anisou1[i].eigvals[1] <= 0) ? 0 : 1 / anisou1[i].eigvals[1]; // Debug.Assert(anisou1[i].eigvals[2] >= 0); W1s[i*3+2] = (anisou1[i].eigvals[2] <= 0) ? 0 : 1 / anisou1[i].eigvals[2]; // enrgs[i*3+0] = enrgs[i*3+1] = enrgs[i*3+2] = double.NaN; //} //Trans3 trans = ICP3.OptimalTransform(C2, C1); Trans3 trans = new Trans3(new double[] { 0, 0, 0 }, 1, Quaternion.UnitRotation);// = transICP3.OptimalTransformWeighted(C2, C1, W1s); int iter = 0; int iter_max = 1000; //double enrg = double.NaN; while (iter < iter_max) { iter++; //for(int i=0; i<size; i++) System.Threading.Tasks.Parallel.For(0, size, delegate(int i) { for (int j = 0; j < 3; j++) { Vector p1 = C1[i]; Vector n1 = anisou1[i].axes[j]; double w1 = anisou1[i].eigvals[j]; w1 = (w1 <= 0) ? 0 : 1 / w1; Vector p2 = trans.DoTransform(C2[i]); Vector n2 = (trans.DoTransform(C2[i] + anisou2[i].axes[j]) - p2).UnitVector(); double w2 = anisou2[i].eigvals[j]; w2 = (w2 <= 0) ? 0 : 1 / w2; Vector clo12 = p2 - LinAlg.DotProd(n1, p2 - p1) * n1; // closest point from p1 to plane2 Vector clo21 = p1 - LinAlg.DotProd(n2, p1 - p2) * n2; // closest point from p1 to plane2 HDebug.AssertTolerance(0.00001, LinAlg.DotProd(clo12 - p1, n1)); HDebug.AssertTolerance(0.00001, LinAlg.DotProd(clo21 - p2, n2)); // p2 -> (pt closest to p2 on plane1 with w1) srcs[(i * 3 + j) * 2 + 0] = p2; tars[(i * 3 + j) * 2 + 0] = clo12; weis[(i * 3 + j) * 2 + 0] = w1; engs[(i * 3 + j) * 2 + 0] = w1 * (p2 - clo12).Dist2; // inverse of {p1 -> (pt closest to p1 on plane2 with w2)} // = (pt closest to p1 on plane2 with w2) -> p1 srcs[(i * 3 + j) * 2 + 1] = clo21; tars[(i * 3 + j) * 2 + 1] = p1; weis[(i * 3 + j) * 2 + 1] = w2; engs[(i * 3 + j) * 2 + 1] = w2 * (clo21 - p1).Dist2; } }); Trans3 dtrans = ICP3.OptimalTransformWeighted(srcs, tars, weis); trans = Trans3.AppendTrans(trans, dtrans); double max_dtrans_matrix = (dtrans.TransformMatrix - LinAlg.Eye(4)).ToArray().HAbs().HMax(); if (max_dtrans_matrix < 0.0000001) { break; } } if (optEnergy != null) { optEnergy.value = engs.Sum() / size; } return(trans); }