Exemple #1
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 public ScriptLoader(IFileWrapper file, IDirectoryWrapper directory, IScriptAnalyser analyser, IBuildScriptLocator buildScriptLocator, ILogger <ScriptLoader> log)
 {
     _file               = file;
     _directory          = directory;
     _analyser           = analyser;
     _log                = log;
     _buildScriptLocator = buildScriptLocator;
 }
Exemple #2
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 public FlubuCommandParser(
     CommandLineApplication commandApp,
     IFlubuConfigurationProvider flubuConfigurationProvider,
     IBuildScriptLocator buildScriptLocator,
     IFileWrapper file)
 {
     _commandApp = commandApp;
     _flubuConfigurationProvider = flubuConfigurationProvider;
     _buildScriptLocator         = buildScriptLocator;
     _file = file;
 }
Exemple #3
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 public ScriptLoader(
     IFileWrapper file,
     IDirectoryWrapper directory,
     IProjectFileAnalyzer projectFileAnalyzer,
     IScriptAnalyzer scriptAnalyzer,
     IBuildScriptLocator buildScriptLocator,
     INugetPackageResolver nugetPackageResolver,
     ILogger <ScriptLoader> log)
 {
     _file                = file;
     _directory           = directory;
     _projectFileAnalyzer = projectFileAnalyzer;
     _scriptAnalyzer      = scriptAnalyzer;
     _log = log;
     _buildScriptLocator   = buildScriptLocator;
     _nugetPackageResolver = nugetPackageResolver;
 }
Exemple #4
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 public CommandExecutorInteractive(
     CommandArguments args,
     IScriptProvider scriptProvider,
     IFlubuSession flubuSession,
     IScriptProperties scriptProperties,
     IFlubuCommandParser parser,
     IFileWrapper fileWrapper,
     IBuildScriptLocator buildScriptLocator,
     ILogger <CommandExecutorInteractive> log)
 {
     _args               = args;
     _scriptProvider     = scriptProvider;
     _flubuSession       = flubuSession;
     _scriptProperties   = scriptProperties;
     _parser             = parser;
     _fileWrapper        = fileWrapper;
     _buildScriptLocator = buildScriptLocator;
     _log = log;
 }
Exemple #5
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 public ProjectFileAnalyzer(IFileWrapper file, IBuildScriptLocator buildScriptLocator)
 {
     _file = file;
     _buildScriptLocator = buildScriptLocator;
 }