Exemple #1
0
    public void DrawBegin()
    {
        if (Game.IsPointerOverUIObject())
        {
            return;
        }

        Vector3Int?coordinate = map.MouseToCoordinateInt();

        if (coordinate != null && brush != null)
        {
            brush.DrawBegin(map, coordinate.GetValueOrDefault(), brushPrefab);
            isDrawing = true;
        }
    }