public RiverMaker(IBrickRepo brick_repo, IBrickRiverPartSelector part_selector) { _brick_repo = brick_repo; _part_selector = part_selector; _water_config = MapConfig.GetSquareConfigurations().First(x => x.Type == SquareTypes.Water); _sea_type = SquareTypes.Sea; }
public SquaresToBrickMaps(IBrickRepo brick_repo) { _brick_repo = brick_repo; }