internal async ValueTask Changed(IBonusGuild bonusGuild, string moduleName, string key, object value) { if (moduleName.Equals(typeof(CommonSettings).GetModuleName(), StringComparison.CurrentCultureIgnoreCase)) { await CommonSettingChanged(bonusGuild, key, value); } }
private async Task <EmoteData> GetEmoteData(IBonusGuild bonusGuild, IMessage message, string key) { var emote = await bonusGuild.Settings.Get <Emote>(GetType().Assembly, key); var reactors = await Helpers.GetReactedUserNames(message, emote, bonusGuild.DiscordGuild, _discordClientHandler); return(new(emote, reactors)); }
private async ValueTask CommonSettingChanged(IBonusGuild bonusGuild, string key, object value) { if (key.Equals(CommonSettings.BotName, StringComparison.CurrentCultureIgnoreCase)) { await bonusGuild.DiscordGuild.CurrentUser.ModifyAsync(prop => prop.Nickname = value.ToString()); } else if (key.Equals(CommonSettings.Locale, StringComparison.CurrentCultureIgnoreCase)) { bonusGuild.Settings.CultureInfo = (CultureInfo)value; Thread.CurrentThread.CurrentUICulture = bonusGuild.Settings.CultureInfo; } }
public static async ValueTask <int?> GetVolume(IBonusGuild bonusGuild) { var player = LavaSocketClient.Instance.GetPlayer(bonusGuild.DiscordGuild.Id); if (player is not null) { return(player.CurrentVolume); } int?volume = await bonusGuild.Settings.Get <int>(typeof(Settings).Assembly, Settings.Volume); return(volume); }
public static bool DoesSettingExists(IBonusGuild bonusGuild, string key, string moduleName) { var assembly = bonusGuild.Modules.GetActivatedModuleAssembly(moduleName); if (assembly is null) { return(false); } var settingsKeys = GetSettingKeys(assembly); return(settingsKeys.Any(k => k.Equals(key, StringComparison.CurrentCultureIgnoreCase))); }