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C# (CSharp) IBoard.AddSprint Exemples
Langage de programmation:
C# (CSharp)
Class/Type:
IBoard
Méthode/Fonction:
AddSprint
Exemples au hotexamples.com:
1
C# (CSharp) IBoard.AddSprint - 1 exemples trouvés
. Ce sont les exemples réels les mieux notés de
IBoard.AddSprint
extraits de projets open source. Vous pouvez noter les exemples pour nous aider à en améliorer la qualité.
Méthodes fréquemment utilisées
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Cacher
AddFigure(16)
AddPiece(9)
ChangeBoardState(5)
Add(5)
AdvancePlayerOnBoard(5)
AddSeat(4)
AddPlayerCount(3)
Aggregate(3)
IsInsideBoard(3)
AddShip(2)
move(2)
Select(1)
WasCellMerged(1)
GetCellValue(1)
GetDimension(1)
GetMainSelectedSquare(1)
GetPlayers(1)
Goal(1)
IsAlreadyShown(1)
Tiles(1)
SetTile(1)
IsBomb(1)
SwitchStones(1)
IsSelectedAndCanGoInAllDirections(1)
IsValidPop(1)
PlayingIsInCheck(1)
GetAllMovesFor(1)
SeedsLeft(1)
RevealCell(1)
AcceptPlay(1)
ForEachSquare(1)
AdjustBoard_Fly(1)
AddAllPawns(1)
AddBacklogItem(1)
AddDataAt(1)
AddHoles(1)
AddMarbles(1)
AddSprint(1)
AddToGraveYard(1)
AddWalls(1)
AdjustBoard_Move(1)
DropStone(1)
AdjustBoard_Place(1)
AdjustBoard_Shoot(1)
AlertClick(1)
AllSlots(1)
ApplyChanges(1)
ActivateBoard(1)
CalculateNumberOfSurroundingBombs(1)
CanGoAllDirections(1)
Méthodes fréquemment utilisées
AddFigure (16)
AddPiece (9)
ChangeBoardState (5)
Add (5)
AdvancePlayerOnBoard (5)
AddSeat (4)
AddPlayerCount (3)
Aggregate (3)
IsInsideBoard (3)
AddShip (2)
Méthodes fréquemment utilisées
move (2)
Select (1)
WasCellMerged (1)
GetCellValue (1)
GetDimension (1)
GetMainSelectedSquare (1)
GetPlayers (1)
Goal (1)
IsAlreadyShown (1)
Tiles (1)
SetTile (1)
IsBomb (1)
SwitchStones (1)
IsSelectedAndCanGoInAllDirections (1)
IsValidPop (1)
PlayingIsInCheck (1)
GetAllMovesFor (1)
SeedsLeft (1)
RevealCell (1)
AcceptPlay (1)
Méthodes fréquemment utilisées
SetTile (1)
IsBomb (1)
SwitchStones (1)
IsSelectedAndCanGoInAllDirections (1)
IsValidPop (1)
PlayingIsInCheck (1)
GetAllMovesFor (1)
SeedsLeft (1)
RevealCell (1)
AcceptPlay (1)
ForEachSquare (1)
AdjustBoard_Fly (1)
AddAllPawns (1)
AddBacklogItem (1)
AddDataAt (1)
AddHoles (1)
AddMarbles (1)
AddSprint (1)
AddToGraveYard (1)
AddWalls (1)
AdjustBoard_Move (1)
DropStone (1)
AdjustBoard_Place (1)
AdjustBoard_Shoot (1)
AlertClick (1)
AllSlots (1)
ApplyChanges (1)
ActivateBoard (1)
CalculateNumberOfSurroundingBombs (1)
CanGoAllDirections (1)
Méthodes fréquemment utilisées
ForEachSquare (1)
AdjustBoard_Fly (1)
AddAllPawns (1)
AddBacklogItem (1)
AddDataAt (1)
AddHoles (1)
AddMarbles (1)
AddSprint (1)
AddToGraveYard (1)
AddWalls (1)
AdjustBoard_Move (1)
DropStone (1)
AdjustBoard_Place (1)
AdjustBoard_Shoot (1)
AlertClick (1)
AllSlots (1)
ApplyChanges (1)
ActivateBoard (1)
CalculateNumberOfSurroundingBombs (1)
CanGoAllDirections (1)
Bounce (1)
Exemple #1
0
Afficher le fichier
public void AddSprint(Sprint sprint) { if (board is ScrumBoard) { board.AddSprint(sprint); } }
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