private void client_Closed(object sender, EventArgs e) { try { blackJackTable.RemovePlayer(name); } catch { //No need to inform client, They were exiting the application anyways. } }
private void client_Closed(object sender, EventArgs e) { try { blackJackTable.RemovePlayer(name); } catch { //No need to inform client, They were exiting the application anyways. } }