//private bool _isBingo = false; //public bool IsBingo //{ // get { return _isBingo; } // private set // { // if (_isBingo == value) // return; // _isBingo = value; // OnPropertyChanged("IsBingo"); // OnBingo(); // } //} public BingoCard(IBingoEvaluator evaluator) { this.BingoEvaluator = evaluator; this.Squares = new ObservableCollection<BingoSquare>(); SetupSquares(); }
//private bool _isBingo = false; //public bool IsBingo //{ // get { return _isBingo; } // private set // { // if (_isBingo == value) // return; // _isBingo = value; // OnPropertyChanged("IsBingo"); // OnBingo(); // } //} public BingoCard(IBingoEvaluator evaluator) { this.BingoEvaluator = evaluator; this.Squares = new ObservableCollection <BingoSquare>(); SetupSquares(); }
public BingoPlayer(IBingoEvaluator bingoEvaluator, IBingoCard bingoCard) { this.BingoCard = bingoCard; this.BingoEvaluator = bingoEvaluator; }