Exemple #1
0
 public void AssignAwardToPlayer(IWrittenByAttribute player, IBattleAttribute battle, IBonusPointsAttribute award)
 {
     if (HasBattle(battle))
     {
         IBattleOutcome battleOutcome = GetBattleOutcome(battle);
         battleOutcome.AddAward(player, award);
     }
     else
     {
         IBattleOutcome battleOutcome = Factory.Get <IBattleOutcome>();
         battleOutcome.Battle = battle;
         battleOutcome.AddAward(player, award);
         battles.Add(battleOutcome);
     }
 }