public BattleStoreData(IBattleCompatibleUtils compatibleUtils) { this.compatibleUtils = compatibleUtils; datas = new BattleStoreMap[BattleStoreConstants.BATTLE_STORE_DATA_SIZE]; for (int _i = 0; _i < BattleStoreConstants.BATTLE_STORE_DATA_SIZE; _i++) { datas[_i] = new BattleStoreMap(compatibleUtils); } }
public BattleStoreMap(IBattleCompatibleUtils compatibleUtils) { dataMap = new Dictionary<int, string>(); this.compatibleUtils = compatibleUtils; }