private void _SpawnScriptCamera()
        {
            GameObject           ScriptCameraGO      = new GameObject("Script Camera");
            IBattleCameraSpawner ScriptCameraSpawner = ScriptCameraGO.AddComponent <BattleCamSpawner>();

            ScriptCamController = ScriptCameraSpawner.SpawnCamera(FocusHeight, CameraPrefab, BattleCameraInputType.ScriptController);
            ScriptCamInput      = (IBattleCamScriptInput)ScriptCamController.MyBattleCamInput;
            ScriptCamController.MyBattleCamTransform.SetActive(false);
        }