private void DownloadMissionProgress() { mBackend.GetPlayerDataDeserialized <Dictionary <string, WorldMissionProgress> >(BackendConstants.MISSION_PROGRESS, (progress) => { mMissionProgress = progress; }); }
private void DownloadMissionProgress() { mBackend.GetPlayerDataDeserialized <Dictionary <string, WorldMissionProgress> >(BackendConstants.MISSION_PROGRESS, (progress) => { mMissionProgress = progress; }); }