private void Display_WindowResized(object sender, WindowResizedEventArgs e) { if (Game1.activeClickableMenu != null && Game1.activeClickableMenu is ItemBagMenu IBM) { IBM.OnWindowSizeChanged(); } }
private void Display_WindowResized(object sender, WindowResizedEventArgs e) { if (Game1.activeClickableMenu != null && Game1.activeClickableMenu is ItemBagMenu IBM) { IBM.OnWindowSizeChanged(); } }