void ActionGiveManyAwards()
        {
            ConsoleKey Key;

            int[]        AwardId;
            int          UserId;
            AwardWeilder WeilderInfo;

            do
            {
                AwardId = TextGetManyAwardId();
                UserId  = TextGetUserId();
                try
                {
                    foreach (var item in AwardId)
                    {
                        WeilderInfo         = new AwardWeilder();
                        WeilderInfo.UserId  = UserId;
                        WeilderInfo.AwardId = item;
                        WeilderInfo.Id      = WeilderInfo.GetNewId(BLL.GetAllAwardWeilders());
                        BLL.AddAwardWeilder(WeilderInfo);
                    }
                    Console.WriteLine("Succsessfully added");
                }
                catch (ArgumentException e)
                {
                    Console.WriteLine(e.Message);
                }
                finally
                {
                    Console.WriteLine("Try again? (Press <<Y>>)");
                    Key = Console.ReadKey().Key;
                }
            } while (Key != ConsoleKey.Escape);
        }