public AutomataStateFiniteAbstract(IAutomataFinite automata, string ID, IAutomataStateUmlTags umlTag, params FiniteAutomataStateEvent[] actions) : base(ID, umlTag) { _automata = automata; Automata.States.addObject(this); foreach(FiniteAutomataStateEvent action in actions) { OnExecution += new FiniteAutomataStateEvent(action); } }
public AutomataStateFiniteBasic(IAutomataFinite automata, string ID, IAutomataStateUmlTags umlTag, params FiniteAutomataStateEvent[] actions) : base(automata, ID, umlTag, actions) { }
public AutomataStateAbstract(string ID, IAutomataStateUmlTags umlTag) : base() { _id = ID; _umlTag = umlTag; }
public static IAutomataStateFinite GenerateAutomataState(IAutomataFinite automata, string ID, IAutomataStateUmlTags umlTag, params FiniteAutomataStateEvent[] actions) { return new AutomataStateFiniteBasic(automata, ID, umlTag, actions); }