Exemple #1
0
        public virtual void ProcessArtifact(IArtifact artifact)
        {
            Debug.Assert(artifact != null);

            artifact.SetInRoom(gActorRoom);

            if (gActorMonster.Weapon == artifact.Uid)
            {
                Debug.Assert(artifact.GeneralWeapon != null);

                var rc = artifact.RemoveStateDesc(artifact.GetReadyWeaponDesc());

                Debug.Assert(gEngine.IsSuccess(rc));

                gActorMonster.Weapon = -1;
            }

            PrintDropped(artifact);
        }