public static void RegisterFactory(IAnyFactory <Game.AssistsProperties> factory) { _defaultAssistsFactory = factory; }
public static void RegisterFactory(IAnyFactory <IBookingUi> factory) { _factory = factory; }
public static void RegisterFactory(IAnyFactory <IGameUi> factory) { _uiFactory = factory; }
public static void RegisterFactory(IAnyFactory<IBookingUi> factory) { _factory = factory; }