Exemple #1
0
        protected void Initialize(IAmpSineView pView)
        {
            mView = pView;
            if (mLightGroup != null)
            {
                foreach (LightViewPresenter lvp in mLightGroup.Lights)
                {
                    //this one updates the UI as well as the lights in the room.
                    mLights.Add(lvp);
                }
            }
            else
            {
                foreach (Light l in mLightState.Lights)
                {
                    mLights.Add(l);
                }
            }
            mView.StartFired += new gigaFlash.Delegates.TypedDelegate<Color>(OnStartFired);
            mView.StopFired += new gigaFlash.Delegates.VoidDelegate(OnStopFired);
            mView.TwinkleFired += new gigaFlash.Delegates.VoidDelegate(OnTwinkleFired);
            mView.SpeedChanged += new gigaFlash.Delegates.TypedDelegate<int>(OnSpeedChanged);
            InitializeThread();

            mTwinkleWorker = new BackgroundWorker();
            mTwinkleWorker.WorkerSupportsCancellation = true;
            mTwinkleWorker.DoWork += new DoWorkEventHandler(OnTwinkleThreadFired);
            mTwinkleWorker.RunWorkerCompleted += new RunWorkerCompletedEventHandler(OnSineFinished);

            OnStartFired(mView.Color2);
        }
        protected void Initialize(IAmpSineView pView)
        {
            mView = pView;
            if (mLightGroup != null)
            {
                foreach (LightViewPresenter lvp in mLightGroup.Lights)
                {
                    //this one updates the UI as well as the lights in the room.
                    mLights.Add(lvp);
                }
            }
            else
            {
                foreach (Light l in mLightState.Lights)
                {
                    mLights.Add(l);
                }
            }
            mView.StartFired += new gigaFlash.Delegates.TypedDelegate<Color>(OnStartFired);
            mView.StopFired += new gigaFlash.Delegates.VoidDelegate(OnStopFired);
            mView.TwinkleFired += new gigaFlash.Delegates.VoidDelegate(OnTwinkleFired);
            mView.SpeedChanged += new gigaFlash.Delegates.TypedDelegate<int>(OnSpeedChanged);
            InitializeThread();

            mTwinkleWorker = new BackgroundWorker();
            mTwinkleWorker.WorkerSupportsCancellation = true;
            mTwinkleWorker.DoWork += new DoWorkEventHandler(OnTwinkleThreadFired);
            mTwinkleWorker.RunWorkerCompleted += new RunWorkerCompletedEventHandler(OnSineFinished);

            OnStartFired(mView.Color2);
        }
 public AmpSinePresenter(IAmpSineView pView, ILightState pState, LightGroup pGroup)
     : base(pView, pState)
 {
     mLightGroup = pGroup;
     Initialize(pView);
 }
 public AmpSinePresenter(IAmpSineView pView, ILightState pState)
     : base(pView, pState)
 {
     Initialize(pView);
 }
Exemple #5
0
 public AmpSinePresenter(IAmpSineView pView, ILightState pState, LightGroup pGroup)
     : base(pView, pState)
 {
     mLightGroup = pGroup;
     Initialize(pView);
 }
Exemple #6
0
 public AmpSinePresenter(IAmpSineView pView, ILightState pState)
     : base(pView, pState)
 {
     Initialize(pView);
 }
Exemple #7
0
        public override AmpSinePresenter Create(LightState pState)
        {
            IAmpSineView view = ModuleCatalog.Instance.GetView <IAmpSineView>(ModuleOptions.AmpSine);

            return(new AmpSinePresenter(view, pState));
        }