public void Switch() { AudioManager.instance.PlaySound("Switch"); activated = !activated; animator.SetBool("Activated", activated); if (activated) { _targetIActivatable.Activate(); } else { _targetIActivatable.Deactivate(); } }
public void OnTriggerExit2D(Collider2D other) { if (target == null) { return; } if (permOpen) { return; } if (other.tag.Equals("Player") || other.tag.Equals("Pallet") || other.tag.Equals("PlayerHitbox")) { target.Deactivate(); if (anim.GetCurrentAnimatorStateInfo(0).IsName("On") || anim.GetCurrentAnimatorStateInfo(0).IsName("OnLoop")) { anim.SetTrigger("Uncharge"); } else { anim.Play("Off"); } } }
void Update() { var directionalInput = new Vector2(Input.GetAxisRaw("Horizontal"), Input.GetAxisRaw("Vertical")); _player.SetDirectionalInput(directionalInput); _carryInterface.SetDirectionalInput(directionalInput); if (Input.GetKeyDown(KeyCode.Space)) { _player.OnJumpInputDown(); } if (Input.GetKeyUp(KeyCode.Space)) { _player.OnJumpInputUp(); } if (Input.GetKeyDown(KeyCode.DownArrow)) { _doorInterface.OnOpenDoorInput(); } if (Input.GetKeyDown(KeyCode.Z) || Input.GetKeyDown(KeyCode.E)) { _carryInterface.OnCarryInput(); } if (Input.GetKeyDown(KeyCode.X) || Input.GetKeyDown(KeyCode.F)) { if (_active != null) { _active.Deactivate(); _active = null; } else { if (_carryInterface.Activate(energy)) { _active = _carryInterface; } else if (_checkpointInterface.Activate(energy)) { _active = _checkpointInterface; } } } }
public void SwitchActivated() { activated = !activated; AudioManager.instance.PlaySound("Switch"); if (activated) { animator.SetBool("Activated", true); _targetIActivatable.Activate(); meshRenderer.material.color = activatedColor; } else { animator.SetBool("Activated", false); _targetIActivatable.Deactivate(); meshRenderer.material.color = defaultColor; } }
public void Show(IActivatable activatable) { Init(); _activatable = activatable; _activatable?.Deactivate(); if (_showable != null) { _showable.Show(null); } else { gameObject.SetActive(true); if (_focusable != null) { _focusable.Focus(); } } }
private void OnTriggerEnter2D(Collider2D other) { if (searchedInvalids.Contains(other.gameObject)) { return; } IActivatable foundActivatable = other.gameObject.GetComponentInChildren <IActivatable>(); if (foundActivatable != null) { foundActivatable.Deactivate(); } else { searchedInvalids.Add(other.gameObject); } }
private void OnMouseUpAsButton() { if (isSource) { foreach (Part connectedObject in wiredObjects) { IActivatable a = connectedObject.GetComponent(typeof(IActivatable)) as IActivatable; if (a != null) { if (a.isActivated) { a.Deactivate(); } else { a.Activate(); } } a.isActivated = !a.isActivated; //connectedObject.GetComponent(connectedObject.GetComponent<MonoBehaviour>().GetType().Name).GetType().GetMethod("Deactivate").Invoke(connectedObject.GetComponent(connectedObject.GetComponent<MonoBehaviour>().GetType().Name), null); } sourceOn = !sourceOn; } }
public void Deactivate() { _wayPointMovment.Deactivate(); }