/// <summary>
 /// Gets the games.
 /// </summary>
 /// <returns>All <see cref="Game"/>s.</returns>
 public List <SimpleGame> GetGames()
 {
     return((from game in _achievementManager.GetGames()
             select new SimpleGame {
         Id = game.Id.ToString(), Name = game.Name
     }).ToList());
 }
Exemple #2
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        /// <summary>
        /// Gets the achievements from http://steamcommunity.com/id/[customurl]/stats/[game]/?xml=1.
        /// </summary>
        /// <param name="steamUserId">The steam user id.</param>
        /// <returns></returns>
        public IEnumerable <Achievement> GetAchievements(string steamUserId)
        {
            AchievementXmlParser parser       = new AchievementXmlParser();
            List <Achievement>   achievements = new List <Achievement>();

            IEnumerable <Game> games = _service.GetGames();

            foreach (Game game in games)
            {
                int    gameId   = game.Id;
                string statsUrl = String.Format("http://steamcommunity.com/id/{0}/stats/{1}/?xml=1",
                                                steamUserId, game.Abbreviation);
                string xml;
                using (WebClient client = new WebClient())
                {
                    xml = client.DownloadString(statsUrl);
                }

                IEnumerable <Achievement> gameAchievements = parser.Parse(xml, gameId);
                achievements.AddRange(gameAchievements);
            }

            return(achievements);
        }
 /// <summary>
 /// Gets the games.
 /// </summary>
 /// <returns>All <see cref="Game"/>s.</returns>
 public List <Game> GetGames()
 {
     return(_service.GetGames().ToList());
 }