public FnAbility(IAbilityService abilityService)
 {
     this.abilityService = abilityService;
 }
 public OnModuleApplyDamage(IModService mod,
                            IAbilityService ability)
 {
     _mod     = mod;
     _ability = ability;
 }
Exemple #3
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 public AbilitiesModel(ICoreLogic coreLogic, IAbilityService abilityService, IMajorService majorService)
     : base(coreLogic, HeroGenStage.Abilities, majorService)
 {
     _abilityService = abilityService;
 }
Exemple #4
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 public OnModuleApplyDamage(IRuneService rune,
                            IAbilityService ability)
 {
     _rune    = rune;
     _ability = ability;
 }
Exemple #5
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 public AbilityController(IAbilityService abilityService)
 {
     _abilityService = abilityService;
 }
Exemple #6
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 public ScenarioWarriorGridViewModel(IIdToNameService idToNameService, IScenarioPokemonService scenarioPokemonService, IPokemonService pokemonService, IAbilityService abilityService)
 {
     _scenarioPokemonService = scenarioPokemonService;
     _pokemonService         = pokemonService;
     _abilityService         = abilityService;
     WarriorItems            = idToNameService.GetComboBoxItemsExceptDefault <IBaseWarriorService>();
     KingdomItems            = idToNameService.GetComboBoxItemsPlusDefault <IKingdomService>();
 }