public static void CopyInFromBinary( this IANpcSpawnInternal item, MutagenFrame frame, RecordTypeConverter?recordTypeConverter = null) { ((ANpcSpawnSetterCommon)((IANpcSpawnGetter)item).CommonSetterInstance() !).CopyInFromBinary( item: item, frame: frame, recordTypeConverter: recordTypeConverter); }
public override void CopyInFromBinary( IANpcSpawnInternal item, MutagenFrame frame, RecordTypeConverter?recordTypeConverter = null) { CopyInFromBinary( item: (ANpc)item, frame: frame, recordTypeConverter: recordTypeConverter); }
public static void DeepCopyIn( this IANpcSpawnInternal lhs, IANpcSpawnGetter rhs, ErrorMaskBuilder?errorMask, TranslationCrystal?copyMask) { ((ANpcSpawnSetterTranslationCommon)((IANpcSpawnGetter)lhs).CommonSetterTranslationInstance() !).DeepCopyIn( item: lhs, rhs: rhs, errorMask: errorMask, copyMask: copyMask, deepCopy: false); }
public virtual void DeepCopyIn( IANpcSpawnInternal item, IANpcSpawnGetter rhs, ErrorMaskBuilder?errorMask, TranslationCrystal?copyMask, bool deepCopy) { base.DeepCopyIn( item, rhs, errorMask, copyMask, deepCopy: deepCopy); }
public override void DeepCopyIn( IANpcSpawnInternal item, IANpcSpawnGetter rhs, ErrorMaskBuilder?errorMask, TranslationCrystal?copyMask, bool deepCopy) { this.DeepCopyIn( item: (IANpcInternal)item, rhs: (IANpcGetter)rhs, errorMask: errorMask, copyMask: copyMask, deepCopy: deepCopy); }
public static void DeepCopyIn( this IANpcSpawnInternal lhs, IANpcSpawnGetter rhs, out ANpcSpawn.ErrorMask errorMask, ANpcSpawn.TranslationMask?copyMask = null) { var errorMaskBuilder = new ErrorMaskBuilder(); ((ANpcSpawnSetterTranslationCommon)((IANpcSpawnGetter)lhs).CommonSetterTranslationInstance() !).DeepCopyIn( item: lhs, rhs: rhs, errorMask: errorMaskBuilder, copyMask: copyMask?.GetCrystal(), deepCopy: false); errorMask = ANpcSpawn.ErrorMask.Factory(errorMaskBuilder); }
public virtual void CopyInFromBinary( IANpcSpawnInternal item, MutagenFrame frame, RecordTypeConverter?recordTypeConverter = null) { }
public virtual void Clear(IANpcSpawnInternal item) { ClearPartial(); base.Clear(item); }
public static void Clear(this IANpcSpawnInternal item) { ((ANpcSpawnSetterCommon)((IANpcSpawnGetter)item).CommonSetterInstance() !).Clear(item: item); }
public override void Clear(IANpcSpawnInternal item) { Clear(item: (IANpcInternal)item); }