Exemple #1
0
 public AGT_SceneLoadDialog(Microsoft.DirectX.Direct3D.Device device, IAGT_SceneLoadDialog resource_loader)
 {
     _video_device = device;
     _resource_loader = resource_loader;
     InitializeComponent();
     _resource_loader.DialogInitialize(this);
 }
 public AGT_SceneLoadDialog(Microsoft.DirectX.Direct3D.Device device, IAGT_SceneLoadDialog resource_loader)
 {
     _video_device    = device;
     _resource_loader = resource_loader;
     InitializeComponent();
     _resource_loader.DialogInitialize(this);
 }
Exemple #3
0
 public AGT_SceneLoadDialog(AGT_CanvasControl AGT_Canvas, IAGT_SceneLoadDialog resource_loader)
 {
     _video_device = AGT_Canvas.VideoDevice;
     _resource_loader = resource_loader;
     InitializeComponent();
 }
 public AGT_SceneLoadDialog(AGT_CanvasControl AGT_Canvas, IAGT_SceneLoadDialog resource_loader)
 {
     _video_device    = AGT_Canvas.VideoDevice;
     _resource_loader = resource_loader;
     InitializeComponent();
 }