public AGT_SceneLoadDialog(Microsoft.DirectX.Direct3D.Device device, IAGT_SceneLoadDialog resource_loader) { _video_device = device; _resource_loader = resource_loader; InitializeComponent(); _resource_loader.DialogInitialize(this); }
public AGT_SceneLoadDialog(AGT_CanvasControl AGT_Canvas, IAGT_SceneLoadDialog resource_loader) { _video_device = AGT_Canvas.VideoDevice; _resource_loader = resource_loader; InitializeComponent(); }