void Start() { //trigger = this.transform.FindChild("Trigger").gameObject; HystCamera = mainChar.GetComponent<HysteresisCamAssigned>(); HystCamera.CurrCam.tag = "MainCamera"; HystCamera.CurrCam.enabled = true; }
void Start() { //trigger = this.transform.FindChild("Trigger").gameObject; HystCamera = mainChar.GetComponent <HysteresisCamAssigned>(); HystCamera.CurrCam.tag = "MainCamera"; HystCamera.CurrCam.enabled = true; }