public void DropItem(HybrasylWorldObject obj, int x, int y) { if (obj.Obj is ItemObject) { Map.Insert(obj.Obj as ItemObject, (byte)x, (byte)y); } }
public Reactor(reactor reactor) { _reactor = reactor; _world = new HybrasylWorldObject(this); X = (byte)_reactor.map_x; Y = (byte)_reactor.map_y; Ready = false; Script = null; }
public Reactor(reactor reactor) { _reactor = reactor; _world = new HybrasylWorldObject(this); X = (byte)_reactor.map_x; Y = (byte)_reactor.map_y; Ready = false; Script = null; }