public override void Reset() { charucoCorners = null; charucoIds = null; board = null; imageSize = null; cameraMatrix = null; distCoeffs = null; rvecs = null; storeResult = null; everyFrame = false; }
public override void Reset() { img = null; pts = null; isClosed = false; color_v0 = 0.0f; color_v1 = 0.0f; color_v2 = 0.0f; color_v3 = 0.0f; thickness = 0; everyFrame = false; }
public override void Reset() { img = null; pyramid = null; winSize = null; maxLevel = 0; withDerivatives = false; pyrBorder = 0; derivBorder = 0; tryReuseInputImage = false; storeResult = null; everyFrame = false; }
public override void Reset() { R_world2cam = null; t_world2cam = null; R_base2gripper = null; t_base2gripper = null; R_base2world = null; t_base2world = null; R_gripper2cam = null; t_gripper2cam = null; method = 0; everyFrame = false; }
public override void Reset() { image = null; markerCorners = null; markerIds = null; squareMarkerLengthRate = 0.0f; diamondCorners = null; diamondIds = null; cameraMatrix = null; distCoeffs = null; dictionary = null; everyFrame = false; }
public override void Reset() { image = null; board = null; detectedCorners = null; detectedIds = null; rejectedCorners = null; cameraMatrix = null; distCoeffs = null; minRepDistance = 0.0f; errorCorrectionRate = 0.0f; everyFrame = false; }
public override void Reset() { owner = null; patternImages = null; x = 0; y = 0; projPix_x = 0.0f; projPix_y = 0.0f; trueEvent = null; falseEvent = null; storeResult = null; everyFrame = false; }
public override void Reset() { img = null; pyramid = null; winSize_width = 0.0f; winSize_height = 0.0f; maxLevel = 0; withDerivatives = false; pyrBorder = 0; derivBorder = 0; storeResult = null; everyFrame = false; }
public override void Reset() { cameraMatrix = null; imageSize = null; apertureWidth = 0.0f; apertureHeight = 0.0f; fovx = null; fovy = null; focalLength = null; principalPoint = null; aspectRatio = null; everyFrame = false; }
public override void Reset() { objectPoints = null; imagePoints = null; imageSize = null; cameraMatrix = null; distCoeffs = null; rvecs = null; tvecs = null; flags = 0; storeResult = null; everyFrame = false; }
public override void Reset() { objectPoints = null; imagePoints = null; image_size_width = 0.0f; image_size_height = 0.0f; K = null; D = null; rvecs = null; tvecs = null; storeResult = null; everyFrame = false; }
public static void ConvertFsmArrayToArray <T, V>(HutongGames.PlayMaker.FsmArray fsmArray, V[] array) where T : OpenCVForUnityPlayMakerActions.OpenCVObject { for (int i = 0; i < fsmArray.Length; i++) { if (fsmArray.Values[i] != null) { array[i] = (V)((T)fsmArray.Values[i]).wrappedObject; } else { } } }
public static void ConvertFsmArrayToList <T, V>(HutongGames.PlayMaker.FsmArray fsmArray, List <V> list) where T : OpenCVForUnityPlayMakerActions.OpenCVObject { for (int i = 0; i < fsmArray.Length; i++) { if (fsmArray.Values[i] != null) { list.Add((V)((T)fsmArray.Values[i]).wrappedObject); } else { } } }
public override void Reset() { corners = null; ids = null; board = null; cameraMatrix = null; distCoeffs = null; rvec = null; tvec = null; useExtrinsicGuess = false; storeResult = null; everyFrame = false; }
public override void Reset() { image = null; contours = null; contourIdx = 0; color_v0 = 0.0f; color_v1 = 0.0f; color_v2 = 0.0f; color_v3 = 0.0f; thickness = 0; lineType = 0; everyFrame = false; }
public override void Reset() { image = null; contours = null; contourIdx = 0; color = null; thickness = 0; lineType = 0; hierarchy = null; maxLevel = 0; offset = null; everyFrame = false; }
public override void Reset() { corners = null; ids = null; counter = null; board = null; imageSize_width = 0.0f; imageSize_height = 0.0f; cameraMatrix = null; distCoeffs = null; storeResult = null; everyFrame = false; }
public static void ConvertFsmArrayToArray <T, V> (HutongGames.PlayMaker.FsmArray fsmArray, V[] array) where T : DlibFaceLandmarkDetectorPlayMakerActions.DlibObject { for (int i = 0; i < fsmArray.Length; i++) { if (fsmArray.Values[i] != null) { array[i] = (V)((T)fsmArray.Values[i]).wrappedObject; } else { } } }
public override void Reset() { images = null; scalefactor = null; size_width = 0.0f; size_height = 0.0f; mean_v0 = 0.0f; mean_v1 = 0.0f; mean_v2 = 0.0f; mean_v3 = 0.0f; storeResult = null; everyFrame = false; }
public static void ConvertFsmArrayToList <T, V> (HutongGames.PlayMaker.FsmArray fsmArray, List <V> list) where T : DlibFaceLandmarkDetectorPlayMakerActions.DlibObject { for (int i = 0; i < fsmArray.Length; i++) { if (fsmArray.Values[i] != null) { list.Add((V)((T)fsmArray.Values[i]).wrappedObject); } else { } } }
public override void Reset() { objectPoints = null; imagePoints = null; image_size = null; K = null; D = null; rvecs = null; tvecs = null; flags = 0; storeResult = null; everyFrame = false; }
public override void Reset() { img1 = null; keypoints1 = null; img2 = null; keypoints2 = null; matches1to2 = null; outImg = null; matchColor = null; singlePointColor = null; matchesMask = null; everyFrame = false; }
public override void Reset() { objectPoints = null; imagePoints = null; imageSize_width = 0.0f; imageSize_height = 0.0f; cameraMatrix = null; distCoeffs = null; rvecs = null; tvecs = null; storeResult = null; everyFrame = false; }
public override void Reset() { img1 = null; keypoints1 = null; img2 = null; keypoints2 = null; matches1to2 = null; outImg = null; matchColor_v0 = 0.0f; matchColor_v1 = 0.0f; matchColor_v2 = 0.0f; matchColor_v3 = 0.0f; everyFrame = false; }
public override void Reset() { img = null; pts = null; color_v0 = 0.0f; color_v1 = 0.0f; color_v2 = 0.0f; color_v3 = 0.0f; lineType = 0; shift = 0; offset_x = 0.0f; offset_y = 0.0f; everyFrame = false; }
public override void Reset() { markerCorners = null; markerIds = null; image = null; board = null; charucoCorners = null; charucoIds = null; cameraMatrix = null; distCoeffs = null; minMarkers = 0; storeResult = null; everyFrame = false; }
public override void Reset() { objectPoints = null; imagePoints = null; cameraMatrix = null; distCoeffs = null; rvecs = null; tvecs = null; useExtrinsicGuess = false; flags = 0; rvec = null; storeResult = null; everyFrame = false; }
public override void Reset() { charucoCorners = null; charucoIds = null; board = null; imageSize_width = 0.0f; imageSize_height = 0.0f; cameraMatrix = null; distCoeffs = null; rvecs = null; tvecs = null; flags = 0; storeResult = null; everyFrame = false; }
public override void Reset() { objectPoints = null; imagePoints1 = null; imagePoints2 = null; K1 = null; D1 = null; K2 = null; D2 = null; imageSize = null; R = null; T = null; storeResult = null; everyFrame = false; }
public override void Reset() { objectPoints = null; imagePoints = null; imageSize = null; cameraMatrix = null; distCoeffs = null; rvecs = null; tvecs = null; stdDeviationsIntrinsics = null; stdDeviationsExtrinsics = null; perViewErrors = null; storeResult = null; everyFrame = false; }