void OnCollisionEnter2D(Collision2D theCollision)
 {
     if (theCollision.gameObject.name.Contains("rhino"))
     {
         theCollision.gameObject.GetComponent <RhinoSpriteCatch>().ChangeIt();
         theCollision.gameObject.GetComponentInParent <SpeedRinoParent>().enabled = false;
         theCollision.gameObject.GetComponent <PlayerController>().ShowLose();
     }
     else if (theCollision.gameObject.name.Contains("hunter"))
     {
         //Destroy(this.gameObject);
         HunterScript hunterScript = theCollision.gameObject.GetComponent("HunterScript") as HunterScript;
         hunterScript.Crash();
         canvas.GetComponent <UIController>().AddScore();
     }
 }
    void OnCollisionEnter2D(Collision2D theCollision)
    {
        if (theCollision.gameObject.name.Contains("hunter"))
        {
            //Destroy(this.gameObject);
            HunterScript hunterScript = theCollision.gameObject.GetComponent("HunterScript") as HunterScript;
            hunterScript.Crash();
            GameObject crashed = transform.Find("crashed").gameObject;
            crashed.GetComponent <AudioSource> ().enabled = true;
            crashed.GetComponent <SpriteRenderer>().color = new Color(1, 1, 1, 1);

            canvas.GetComponent <UIController>().AddScore();
        }
        else if (theCollision.gameObject.name.Contains("rhino"))
        {
            crashed.GetComponent <SpriteRenderer>().color = new Color(1, 1, 1, 1);
            canvas.GetComponent <UIController>().AddScore();
            GameObject Canvass = GameObject.Find("MyCan").gameObject;
            Canvass.GetComponent <UIController>().AddScore();
        }
    }