private void Member_OnDamageChange(object source, HunterPie.Core.Events.PartyMemberEventArgs args)
 {
     if (this.initialDamageIsSet && source is Member member && member.IsMe && member.Damage != 0)
     {
         comboService.UpdateDamage(member.Damage);
     }
 }
 private void Member_OnSpawn(object source, HunterPie.Core.Events.PartyMemberEventArgs args)
 {
     if (source is Member member && member.IsMe)
     {
         comboService.SetInitialDamage(member.Damage);
         this.initialDamageIsSet = true;
     }
 }