Exemple #1
0
 /// <summary>
 /// Implementation of joc_get_huff_code, gets the corresponding Huffman table.
 /// </summary>
 /// <remarks>Does not handle invalid modes correctly.</remarks>
 public static int[][] GetHuffCodeTable(int mode, HuffmanType type) => type switch
 {
Exemple #2
0
 //Tables as given in JPEG standard / LibJPEG
 public HuffmanTable(HuffmanType type)
 {
     switch (type)
     {
         case HuffmanType.Zero:
             aCodes = new byte[16 + 256];
             nClassAndIdentifier = 0;
             break;
         case HuffmanType.LuminanceDC:
             aCodes = new byte[16 + 256] { 0, 1, 5, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, //bits
                 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 0, 0, 0, 0, //vals
                 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,   0, 0, 0, 0, 0,
                 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,   0, 0, 0, 0, 0,
                 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,   0, 0, 0, 0, 0,
                 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,   0, 0, 0, 0, 0,
                 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,   0, 0, 0, 0, 0,
                 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,   0, 0, 0, 0, 0,
                 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,   0, 0, 0, 0, 0,
                 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,   0, 0, 0, 0, 0,
                 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,   0, 0, 0, 0, 0,
                 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,   0, 0, 0, 0, 0,
                 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,   0, 0, 0, 0, 0,
                 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,   0, 0, 0, 0, 0,
                 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,   0, 0, 0, 0, 0,
                 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,   0, 0, 0, 0, 0,
                 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,   0, 0, 0, 0, 0
             };
             nClassAndIdentifier = 0;
             break;
         case HuffmanType.ChromaDC:
             aCodes = new byte[16 + 256] { 0, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, //bits
                 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 0, 0, 0, 0, //vals
                 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,   0, 0, 0, 0, 0,
                 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,   0, 0, 0, 0, 0,
                 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,   0, 0, 0, 0, 0,
                 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,   0, 0, 0, 0, 0,
                 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,   0, 0, 0, 0, 0,
                 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,   0, 0, 0, 0, 0,
                 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,   0, 0, 0, 0, 0,
                 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,   0, 0, 0, 0, 0,
                 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,   0, 0, 0, 0, 0,
                 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,   0, 0, 0, 0, 0,
                 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,   0, 0, 0, 0, 0,
                 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,   0, 0, 0, 0, 0,
                 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,   0, 0, 0, 0, 0,
                 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,   0, 0, 0, 0, 0,
                 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,   0, 0, 0, 0, 0
             };
             nClassAndIdentifier = 1;
             break;
         case HuffmanType.LuminanceAC:
             aCodes = new byte[16 + 256] { 0, 2, 1, 3, 3, 2, 4, 3, 5, 5, 4, 4, 0, 0, 1, 0x7d, //bits
                 0x01, 0x02, 0x03, 0x00, 0x04, 0x11, 0x05, 0x12, 0x21, 0x31, 0x41, 0x06, 0x13, 0x51, 0x61, 0x07, //vals
                 0x22, 0x71, 0x14, 0x32, 0x81, 0x91, 0xa1, 0x08, 0x23, 0x42, 0xb1, 0xc1, 0x15, 0x52, 0xd1, 0xf0,
                 0x24, 0x33, 0x62, 0x72, 0x82, 0x09, 0x0a, 0x16, 0x17, 0x18, 0x19, 0x1a, 0x25, 0x26, 0x27, 0x28,
                 0x29, 0x2a, 0x34, 0x35, 0x36, 0x37, 0x38, 0x39, 0x3a, 0x43, 0x44, 0x45, 0x46, 0x47, 0x48, 0x49,
                 0x4a, 0x53, 0x54, 0x55, 0x56, 0x57, 0x58, 0x59, 0x5a, 0x63, 0x64, 0x65, 0x66, 0x67, 0x68, 0x69,
                 0x6a, 0x73, 0x74, 0x75, 0x76, 0x77, 0x78, 0x79, 0x7a, 0x83, 0x84, 0x85, 0x86, 0x87, 0x88, 0x89,
                 0x8a, 0x92, 0x93, 0x94, 0x95, 0x96, 0x97, 0x98, 0x99, 0x9a, 0xa2, 0xa3, 0xa4, 0xa5, 0xa6, 0xa7,
                 0xa8, 0xa9, 0xaa, 0xb2, 0xb3, 0xb4, 0xb5, 0xb6, 0xb7, 0xb8, 0xb9, 0xba, 0xc2, 0xc3, 0xc4, 0xc5,
                 0xc6, 0xc7, 0xc8, 0xc9, 0xca, 0xd2, 0xd3, 0xd4, 0xd5, 0xd6, 0xd7, 0xd8, 0xd9, 0xda, 0xe1, 0xe2,
                 0xe3, 0xe4, 0xe5, 0xe6, 0xe7, 0xe8, 0xe9, 0xea, 0xf1, 0xf2, 0xf3, 0xf4, 0xf5, 0xf6, 0xf7, 0xf8,
                 0xf9, 0xfa, 0,    0,    0,    0,    0,    0,    0,    0,    0,    0,    0,    0,    0,    0,
                 0,    0,    0,    0,    0,    0,    0,    0,    0,    0,    0,    0,    0,    0,    0,    0,
                 0,    0,    0,    0,    0,    0,    0,    0,    0,    0,    0,    0,    0,    0,    0,    0,
                 0,    0,    0,    0,    0,    0,    0,    0,    0,    0,    0,    0,    0,    0,    0,    0,
                 0,    0,    0,    0,    0,    0,    0,    0,    0,    0,    0,    0,    0,    0,    0,    0,
                 0,    0,    0,    0,    0,    0,    0,    0,    0,    0,    0,    0,    0,    0,    0,    0,
             };
             nClassAndIdentifier = 16;
             break;
         case HuffmanType.ChromaAC:
             aCodes = new byte[16 + 256] { 0, 2, 1, 2, 4, 4, 3, 4, 7, 5, 4, 4, 0, 1, 2, 0x77, //bits
                 0x00, 0x01, 0x02, 0x03, 0x11, 0x04, 0x05, 0x21, 0x31, 0x06, 0x12, 0x41, 0x51, 0x07, 0x61, 0x71, //vals
                 0x13, 0x22, 0x32, 0x81, 0x08, 0x14, 0x42, 0x91, 0xa1, 0xb1, 0xc1, 0x09, 0x23, 0x33, 0x52, 0xf0,
                 0x15, 0x62, 0x72, 0xd1, 0x0a, 0x16, 0x24, 0x34, 0xe1, 0x25, 0xf1, 0x17, 0x18, 0x19, 0x1a, 0x26,
                 0x27, 0x28, 0x29, 0x2a, 0x35, 0x36, 0x37, 0x38, 0x39, 0x3a, 0x43, 0x44, 0x45, 0x46, 0x47, 0x48,
                 0x49, 0x4a, 0x53, 0x54, 0x55, 0x56, 0x57, 0x58, 0x59, 0x5a, 0x63, 0x64, 0x65, 0x66, 0x67, 0x68,
                 0x69, 0x6a, 0x73, 0x74, 0x75, 0x76, 0x77, 0x78, 0x79, 0x7a, 0x82, 0x83, 0x84, 0x85, 0x86, 0x87,
                 0x88, 0x89, 0x8a, 0x92, 0x93, 0x94, 0x95, 0x96, 0x97, 0x98, 0x99, 0x9a, 0xa2, 0xa3, 0xa4, 0xa5,
                 0xa6, 0xa7, 0xa8, 0xa9, 0xaa, 0xb2, 0xb3, 0xb4, 0xb5, 0xb6, 0xb7, 0xb8, 0xb9, 0xba, 0xc2, 0xc3,
                 0xc4, 0xc5, 0xc6, 0xc7, 0xc8, 0xc9, 0xca, 0xd2, 0xd3, 0xd4, 0xd5, 0xd6, 0xd7, 0xd8, 0xd9, 0xda,
                 0xe2, 0xe3, 0xe4, 0xe5, 0xe6, 0xe7, 0xe8, 0xe9, 0xea, 0xf2, 0xf3, 0xf4, 0xf5, 0xf6, 0xf7, 0xf8,
                 0xf9, 0xfa, 0,    0,    0,    0,    0,    0,    0,    0,    0,    0,    0,    0,    0,    0,
                 0,    0,    0,    0,    0,    0,    0,    0,    0,    0,    0,    0,    0,    0,    0,    0,
                 0,    0,    0,    0,    0,    0,    0,    0,    0,    0,    0,    0,    0,    0,    0,    0,
                 0,    0,    0,    0,    0,    0,    0,    0,    0,    0,    0,    0,    0,    0,    0,    0,
                 0,    0,    0,    0,    0,    0,    0,    0,    0,    0,    0,    0,    0,    0,    0,    0,
                 0,    0,    0,    0,    0,    0,    0,    0,    0,    0,    0,    0,    0,    0,    0,    0,
             };
             nClassAndIdentifier = 17;
             break;
         default:
             break;
     }
 }
Exemple #3
0
            //Tables as given in JPEG standard / LibJPEG
            public HuffmanTable(HuffmanType type)
            {
                switch (type)
                {
                case HuffmanType.Zero:
                    aCodes = new byte[16 + 256];
                    nClassAndIdentifier = 0;
                    break;

                case HuffmanType.LuminanceDC:
                    aCodes = new byte[16 + 256] {
                        0, 1, 5, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0,       //bits
                        0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 0, 0, 0, 0,     //vals
                        0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
                        0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
                        0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
                        0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
                        0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
                        0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
                        0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
                        0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
                        0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
                        0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
                        0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
                        0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
                        0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
                        0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
                        0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
                    };
                    nClassAndIdentifier = 0;
                    break;

                case HuffmanType.ChromaDC:
                    aCodes = new byte[16 + 256] {
                        0, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0,       //bits
                        0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 0, 0, 0, 0,     //vals
                        0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
                        0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
                        0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
                        0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
                        0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
                        0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
                        0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
                        0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
                        0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
                        0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
                        0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
                        0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
                        0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
                        0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
                        0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
                    };
                    nClassAndIdentifier = 1;
                    break;

                case HuffmanType.LuminanceAC:
                    aCodes = new byte[16 + 256] {
                        0, 2, 1, 3, 3, 2, 4, 3, 5, 5, 4, 4, 0, 0, 1, 0x7d,                                                  //bits
                        0x01, 0x02, 0x03, 0x00, 0x04, 0x11, 0x05, 0x12, 0x21, 0x31, 0x41, 0x06, 0x13, 0x51, 0x61, 0x07,     //vals
                        0x22, 0x71, 0x14, 0x32, 0x81, 0x91, 0xa1, 0x08, 0x23, 0x42, 0xb1, 0xc1, 0x15, 0x52, 0xd1, 0xf0,
                        0x24, 0x33, 0x62, 0x72, 0x82, 0x09, 0x0a, 0x16, 0x17, 0x18, 0x19, 0x1a, 0x25, 0x26, 0x27, 0x28,
                        0x29, 0x2a, 0x34, 0x35, 0x36, 0x37, 0x38, 0x39, 0x3a, 0x43, 0x44, 0x45, 0x46, 0x47, 0x48, 0x49,
                        0x4a, 0x53, 0x54, 0x55, 0x56, 0x57, 0x58, 0x59, 0x5a, 0x63, 0x64, 0x65, 0x66, 0x67, 0x68, 0x69,
                        0x6a, 0x73, 0x74, 0x75, 0x76, 0x77, 0x78, 0x79, 0x7a, 0x83, 0x84, 0x85, 0x86, 0x87, 0x88, 0x89,
                        0x8a, 0x92, 0x93, 0x94, 0x95, 0x96, 0x97, 0x98, 0x99, 0x9a, 0xa2, 0xa3, 0xa4, 0xa5, 0xa6, 0xa7,
                        0xa8, 0xa9, 0xaa, 0xb2, 0xb3, 0xb4, 0xb5, 0xb6, 0xb7, 0xb8, 0xb9, 0xba, 0xc2, 0xc3, 0xc4, 0xc5,
                        0xc6, 0xc7, 0xc8, 0xc9, 0xca, 0xd2, 0xd3, 0xd4, 0xd5, 0xd6, 0xd7, 0xd8, 0xd9, 0xda, 0xe1, 0xe2,
                        0xe3, 0xe4, 0xe5, 0xe6, 0xe7, 0xe8, 0xe9, 0xea, 0xf1, 0xf2, 0xf3, 0xf4, 0xf5, 0xf6, 0xf7, 0xf8,
                        0xf9, 0xfa, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
                        0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
                        0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
                        0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
                        0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
                        0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
                    };
                    nClassAndIdentifier = 16;
                    break;

                case HuffmanType.ChromaAC:
                    aCodes = new byte[16 + 256] {
                        0, 2, 1, 2, 4, 4, 3, 4, 7, 5, 4, 4, 0, 1, 2, 0x77,                                                  //bits
                        0x00, 0x01, 0x02, 0x03, 0x11, 0x04, 0x05, 0x21, 0x31, 0x06, 0x12, 0x41, 0x51, 0x07, 0x61, 0x71,     //vals
                        0x13, 0x22, 0x32, 0x81, 0x08, 0x14, 0x42, 0x91, 0xa1, 0xb1, 0xc1, 0x09, 0x23, 0x33, 0x52, 0xf0,
                        0x15, 0x62, 0x72, 0xd1, 0x0a, 0x16, 0x24, 0x34, 0xe1, 0x25, 0xf1, 0x17, 0x18, 0x19, 0x1a, 0x26,
                        0x27, 0x28, 0x29, 0x2a, 0x35, 0x36, 0x37, 0x38, 0x39, 0x3a, 0x43, 0x44, 0x45, 0x46, 0x47, 0x48,
                        0x49, 0x4a, 0x53, 0x54, 0x55, 0x56, 0x57, 0x58, 0x59, 0x5a, 0x63, 0x64, 0x65, 0x66, 0x67, 0x68,
                        0x69, 0x6a, 0x73, 0x74, 0x75, 0x76, 0x77, 0x78, 0x79, 0x7a, 0x82, 0x83, 0x84, 0x85, 0x86, 0x87,
                        0x88, 0x89, 0x8a, 0x92, 0x93, 0x94, 0x95, 0x96, 0x97, 0x98, 0x99, 0x9a, 0xa2, 0xa3, 0xa4, 0xa5,
                        0xa6, 0xa7, 0xa8, 0xa9, 0xaa, 0xb2, 0xb3, 0xb4, 0xb5, 0xb6, 0xb7, 0xb8, 0xb9, 0xba, 0xc2, 0xc3,
                        0xc4, 0xc5, 0xc6, 0xc7, 0xc8, 0xc9, 0xca, 0xd2, 0xd3, 0xd4, 0xd5, 0xd6, 0xd7, 0xd8, 0xd9, 0xda,
                        0xe2, 0xe3, 0xe4, 0xe5, 0xe6, 0xe7, 0xe8, 0xe9, 0xea, 0xf2, 0xf3, 0xf4, 0xf5, 0xf6, 0xf7, 0xf8,
                        0xf9, 0xfa, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
                        0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
                        0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
                        0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
                        0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
                        0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
                    };
                    nClassAndIdentifier = 17;
                    break;

                default:
                    break;
                }
            }