public void SharpShooter_Tick() { var _cycleTitle = HudElem.CreateServerFontString("objective", 1.4f); _cycleTitle.SetPoint("TOPLEFT", "TOPLEFT", 115, 5); _cycleTitle.HideWhenInMenu = true; _cycleTitle.SetText("Weapon Cycling: "); _cycleTimer = HudElem.CreateServerFontString("objective", 1.4f); _cycleTimer.SetPoint("TOPLEFT", "TOPLEFT", 255, 5); _cycleTimer.HideWhenInMenu = true; _cycleTimer.Call("settimer", _cycleRemaining - 1); OnInterval(1000, () => { _cycleRemaining--; if (_cycleRemaining <= 0) { _cycleRemaining = Utility.Random.Next(45, 90); _cycleTimer.Call("settimer", _cycleRemaining); UpdateWeapon(); } return(true); }); }
public void scoreHUD(Entity player, int amount) { HudElem score = HudElem.CreateFontString(player, "hudsmall", 1.2f); score.SetPoint("CENTER", "CENTER"); if (amount < 0) { score.Color = new Vector3(.6f, .2f, .2f); score.SetText("-" + amount); } else { score.Color = new Vector3(.2f, .6f, .2f); score.SetText("+" + amount); } score.Alpha = 0; score.Call("fadeovertime", .1f); score.Alpha = 1; AfterDelay(2000, () => { score.Call("fadeovertime", .1f); score.Alpha = 0; AfterDelay(200, () => score.Call("destroy")); }); }
private static void PowerUpHudTimer(HudElem hud) { hud.Entity.AfterDelay(20000, e => { float i = 0; bool ishide = false; hud.Entity.OnInterval(500, ex => { if (ishide) { hud.Call("fadeovertime", 0.5f); hud.Alpha = 0; ishide = true; } else { hud.Call("fadeovertime", 0.5f); hud.Alpha = 1; ishide = false; } i++; return(i < 5); }); hud.Entity.AfterDelay(5000, ex => { hud.Entity.OnInterval(250, ee => { if (ishide) { hud.Call("fadeovertime", 0.25f); hud.Alpha = 0; ishide = true; } else { hud.Call("fadeovertime", 0.25f); hud.Alpha = 1; ishide = false; } i += 0.5f; return(i < 10); }); }); }); hud.Entity.AfterDelay(30000, e => { hud.Call("destroy"); }); }
public Entity[] CreateTeleporter(Vector3 origin, Vector3 angle, Vector3 endorigin) { Call("precacheshader", new Parameter[] { "hudicon_neutral" }); Entity box = Call <Entity>("spawn", new Parameter[] { "script_model", new Parameter(origin) }); box.Call("setmodel", new Parameter[] { "com_plasticcase_friendly" }); box.SetField("angles", new Parameter(angle)); box.Call("clonebrushmodeltoscriptmodel", new Parameter[] { _airdropCollision }); box.SetField("endorigin", endorigin); Vector3 v = origin; v.Z += 17f; Entity laptop = Call <Entity>("spawn", new Parameter[] { "script_model", new Parameter(v) }); laptop.Call("setmodel", new Parameter[] { "com_laptop_2_open" }); LaptopRotate(laptop); HudElem elem = HudElem.NewHudElem(); elem.SetShader("hudicon_neutral", 20, 20); elem.X = box.Origin.X; elem.Y = box.Origin.Y; elem.Z = box.Origin.Z + 40f; elem.Call("SetWayPoint", new Parameter[] { 1, 1 }); int num = 0x1f - curObjID++; Call("objective_state", new Parameter[] { num, "active" }); Call("objective_position", new Parameter[] { num, new Parameter(origin) }); Call("objective_icon", new Parameter[] { num, "hudicon_neutral" }); return(new Entity[] { box }); }
public override void OnPlayerKilled(Entity player, Entity inflictor, Entity attacker, int damage, string mod, string weapon, Vector3 dir, string hitLoc) { HudElem Hud = player.GetField <HudElem>("gta5_hud"); Hud.Alpha = 0.7f; HudElem Overlay = player.GetField <HudElem>("gta5_overlay"); Overlay.Call("fadeovertime", 1f); Overlay.Alpha = 1f; player.SetField("gta5_dead", 1); OnInterval(10, () => { player.Call("setempjammed", true); //player.Call("visionsetnakedforplayer", "mpIntro", 1); if (player.IsAlive) { //player.Call("visionsetnakedforplayer", "", 1); player.Call("setempjammed", false); } return(player.GetField <int>("gta5_dead") != 0); }); }
public static void Credits(this Entity player) { HudElem credits = HudElem.CreateFontString(player, "hudbig", 1.0f); credits.SetPoint("CENTER", "BOTTOM", 0, -70); credits.Call("settext", "Project Cirno (INF3) for FFA"); credits.Alpha = 0f; credits.SetField("glowcolor", new Vector3(1f, 0.5f, 1f)); credits.GlowAlpha = 1f; HudElem credits2 = HudElem.CreateFontString(player, "hudbig", 0.6f); credits2.SetPoint("CENTER", "BOTTOM", 0, -90); credits2.Call("settext", "Vesion 1.0. Code in: https://github.com/A2ON"); credits2.Alpha = 0f; credits2.SetField("glowcolor", new Vector3(1f, 0.5f, 1f)); credits2.GlowAlpha = 1f; player.Call("notifyonplayercommand", "tab", "+scores"); player.OnNotify("tab", entity => { credits.Alpha = 1f; credits2.Alpha = 1f; }); player.Call("notifyonplayercommand", "-tab", "-scores"); player.OnNotify("-tab", entity => { credits.Alpha = 0f; credits2.Alpha = 0f; }); }
public void NormalDanmaku(string text) { HudElem danmaku = HudElem.CreateServerFontString("bigfixed", 1f); int Y = 10 + rng.Next(1, 24) * 20; danmaku.SetPoint("center", "top", 900 + text.Length * 2, Y); danmaku.SetText(text); danmaku.Color = new Vector3((float)rng.NextDouble(), (float)rng.NextDouble(), (float)rng.NextDouble()); danmaku.HideWhenInMenu = true; danmaku.Call("moveovertime", 10); danmaku.SetPoint("center", "top", -700 - (text.Length * 2), Y); AfterDelay(10000, () => { danmaku.Call("destroy"); }); }
private void StaticEffect(Entity player, int duration) { if (!player.IsPlayer) { return; } HudElem staticBG = HudElem.NewClientHudElem(player); staticBG.HorzAlign = "Fullscreen"; staticBG.VertAlign = "Fullscreen"; staticBG.SetShader("white", 640, 480); staticBG.Archived = true; staticBG.Sort = 10; HudElem staticFG = HudElem.NewClientHudElem(player); staticFG.HorzAlign = "Fullscreen"; staticFG.VertAlign = "Fullscreen"; staticFG.SetShader("ac130_overlay_grain", 640, 480); staticFG.Archived = true; staticFG.Sort = 20; AfterDelay(duration, () => { staticFG.Call("Destroy"); staticBG.Call("Destroy"); }); return; }
public motd() : base() { base.Call("setdvar", new Parameter[] { "motd", "Wilkommen auf unseren Server da wir das LSD Script gleakt haben müssen wir natürlich alles erstmal zum laufen bekommen. Für Fehler entschuldigen wir uns! BAN SYSTEN = NOTHING" }); HudElem motd = HudElem.CreateServerFontString("boldFont", 1f); motd.SetPoint("CENTER", "BOTTOM", 0, -19); motd.Foreground = true; motd.HideWhenInMenu = true; base.OnInterval(25000, delegate { motd.SetText(this.Call <string>("getdvar", new Parameter[] { "motd" })); motd.SetPoint("CENTER", "BOTTOM", 1100, -10); motd.Call("moveovertime", new Parameter[] { 25 }); motd.X = -700f; return(true); }); }
private void Credits(Entity ent) { HudElem credits = HudElem.CreateFontString(ent, "hudbig", 1.0f); credits.SetPoint("CENTER", "BOTTOM", 0, -70); credits.Call("settext", "CHINA Magic Infect Extreme Edition"); credits.Alpha = 0f; credits.SetField("glowcolor", new Vector3(1f, 0.5f, 1f)); credits.GlowAlpha = 1f; HudElem credits2 = HudElem.CreateFontString(ent, "hudbig", 0.6f); credits2.SetPoint("CENTER", "BOTTOM", 0, -90); credits2.Call("settext", "Vesion 1.1.7 Code in: github.com/A2ON"); credits2.Alpha = 0f; credits2.SetField("glowcolor", new Vector3(1f, 0.5f, 1f)); credits2.GlowAlpha = 1f; ent.OnNotify("tab", entity => { credits.Alpha = 1f; credits2.Alpha = 1f; }); ent.OnNotify("-tab", entity => { credits.Alpha = 0f; credits2.Alpha = 0f; }); }
public static void CreateFlyingScore(Entity e, int score) { HudElem h = HudElem.CreateFontString(e, "hudsmall", 1.0f); h.Call("setvalue", score); h.SetField("x", 640 / 2); h.SetField("y", 480 / 2); h.Call("moveovertime", 1f); h.SetField("x", 640); h.SetField("y", 0); e.AfterDelay(1000, ent => { h.Call("destroy"); UpdateHudMoney(e); }); }
public static void GamblerText(this Entity player, string text, Vector3 color, Vector3 glowColor, float intensity, float glowIntensity) { HudElem hud = GambleTextHuds[player.EntRef]; hud.Call("destroy"); hud = HudElem.CreateFontString(player, "hudbig", 2); var ent = hud.Entity; hud.SetPoint("CENTERMIDDLE", "CENTERMIDDLE", 0, 0); hud.SetText(text); hud.Color = color; hud.GlowColor = glowColor; hud.Alpha = 0; hud.GlowAlpha = glowIntensity; hud.ChangeFontScaleOverTime(0.25f, 0.75f); hud.Call("FadeOverTime", 0.25f); hud.Alpha = intensity; player.AfterDelay(250, e => player.Call("playLocalSound", "mp_bonus_end")); player.AfterDelay(3000, e => { if (hud.Entity == ent) { hud.ChangeFontScaleOverTime(0.25f, 2f); hud.Call("FadeOverTime", 0.25f); hud.Alpha = 0; } }); player.AfterDelay(4000, e => { if (hud.Entity == ent) { hud.ChangeFontScaleOverTime(0.25f, 2f); hud.Call("FadeOverTime", 0.25f); hud.Alpha = 0; } }); }
private void SetupHUD() { timer = HudElem.CreateServerFontString("objective", 2); timer.SetPoint("CENTER", "CENTER", 0, -150); timer.Archived = true; timer.Alpha = 1; timer.Color = new Vector3(1, .5f, .5f); timer.Foreground = true; timer.HideWhenInMenu = true; timer.Call("settimerstatic", 20); }
public void CreateBoxShader(Entity box, string shader) { HudElem elem = HudElem.NewTeamHudElem("allies"); elem.SetShader(shader, 20, 20); elem.Alpha = 0.6f; elem.X = box.Origin.X; elem.Y = box.Origin.Y; elem.Z = box.Origin.Z + 40f; elem.Call("SetWayPoint", new Parameter[] { 1, 1 }); }
public void CreateFlagShader(Entity flag) { HudElem elem = HudElem.NewHudElem(); elem.SetShader("waypoint_flag_friendly", 20, 20); elem.Alpha = 0.6f; elem.X = flag.Origin.X; elem.Y = flag.Origin.Y; elem.Z = flag.Origin.Z + 100f; elem.Call("SetWayPoint", new Parameter[] { 1, 1 }); }
public static void CreateFlagShader(Vector3 origin) { HudElem elem = HudElem.NewHudElem(); elem.SetShader("waypoint_flag_friendly", 15, 15); elem.Alpha = 0.6f; elem.X = origin.X; elem.Y = origin.Y; elem.Z = origin.Z + 100f; elem.Call("SetWayPoint", 1, 1); }
private void CreateFlagShader(Entity flag) { HudElem elem = HudElem.NewHudElem(); elem.SetShader("waypoint_flag_friendly", 15, 15); elem.Alpha = 0.6f; elem.X = flag.Origin.X; elem.Y = flag.Origin.Y; elem.Z = flag.Origin.Z + 100f; elem.Call("SetWayPoint", 1, 1); }
public void ShotFiredDarkScreenOverlay(Entity player) { HudElem darkScreenOverlay = HudElem.NewClientHudElem(player); darkScreenOverlay.X = 0; darkScreenOverlay.Y = 0; darkScreenOverlay.AlignX = "left"; darkScreenOverlay.AlignY = "top"; darkScreenOverlay.HorzAlign = "fullscreen"; darkScreenOverlay.VertAlign = "fullscreen"; darkScreenOverlay.SetShader("black", 640, 480); darkScreenOverlay.Sort = -10; darkScreenOverlay.Alpha = 1; AfterDelay(1000, () => { darkScreenOverlay.Call("fadeOverTime", 1f); darkScreenOverlay.Alpha = 0; AfterDelay(500, () => darkScreenOverlay.Call("destroy")); }); }
private void UsableHud(Entity player) { HudElem message = HudElem.CreateFontString(player, "big", 1.5f); message.SetPoint("CENTER", "CENTER", 1, 115); message.Alpha = 0.65f; HudElem perk = HudElem.NewClientHudElem(player); player.OnInterval(100, e => { try { bool flag = false; bool flag2 = false; foreach (var item in boxents) { if (player.Origin.DistanceTo(item.Origin) >= item.Range) { continue; } message.SetText(item.UsableText(player)); if (item.Type == BoxType.PerkColaMachine) { var type = ((PerkColaMachine)item).PerkCola; perk.SetShader(type.GetIcon(), 15, 15); perk.X = item.Origin.X; perk.Y = item.Origin.Y; perk.Z = item.Origin.Z + 50f; perk.Call("setwaypoint", 1, 1); perk.Alpha = 0.7f; flag2 = true; } flag = true; } if (!flag) { message.SetText(""); } if (!flag2) { perk.Alpha = 0f; } } catch (Exception) { message.SetText(""); perk.Alpha = 0; } return(player.IsPlayer); }); }
public static HudElem HeadIcon(Vector3 pos, Entity self, string shader, byte width = 15, byte height = 15) { HudElem _headicon = HudElem.NewClientHudElem(self); _headicon.X = pos.X; _headicon.Y = pos.Y; _headicon.Z = pos.Z + 35; _headicon.Alpha = 1; _headicon.SetShader(shader, width, height); _headicon.Call("SetWaypoint", true, true); return(_headicon); }
public static void UpdateBarScale(this Entity self, HudElem bar, float duration, bool reset = true) { switch (reset) { case true: bar.SetShader("white", 1, 6); goto case false; case false: bar.Call("ScaleOverTime", duration, 117, bar.Height); break; } }
private void checkVoteResults() { if (!voteInProgress) { return; } voteTimer.Call("fadeovertime", 1); voteTimer.Alpha = 0; AfterDelay(1000, () => voteTimer.Call("destroy")); int totalVotes = yesVotes + noVotes; if (yesVotes == noVotes) { yesVotes = 0; noVotes = 0; votingFail(); return; } if (noVotes > yesVotes) { yesVotes = 0; noVotes = 0; votingFail(); return; } if (yesVotes > noVotes) { votingPass(); } yesVotes = 0; noVotes = 0; //if (ratio >= 0.6f)//Call<float>("getDvarFloat", "sv_votingRatio")) //if(yesVotes > noVotes) //votingPass(); }
public void WelcomeHUD(Entity self) { if (self.HasField("isWelcomed")) { return; } HudElem Welcome = HudElem.CreateFontString(self, "Objective", 1.7f); Welcome.SetPoint("TOPCENTER", "TOPCENTER", 0, 145); //150 Welcome.SetText("Hi " + self.Name + " !"); Welcome.HideWhenInMenu = true; Welcome.Archived = false; Welcome.GlowAlpha = 1; Welcome.GlowColor = new Vector3(1, 0, 0); Welcome.Call("SetPulseFX", 100, 3700, 1000); AfterDelay(5000, () => { Welcome.Call("Destroy"); self.SetField("isWelcomed", true); }); }
public static void TextPopup2(this Entity player, string text) { HudElem hud = player.GetTextPopup2Hud(); if (hud == null) { hud = HudElem.NewClientHudElem(player); } hud.Call("destroy"); hud = HudElem.CreateFontString(player, "hudbig", 0.8f); hud.SetPoint("BOTTOMCENTER", "BOTTOMCENTER", 0, -105); hud.SetText(text); hud.Alpha = 0.85f; hud.GlowColor = new Vector3(0.3f, 0.9f, 0.9f); hud.GlowAlpha = 0.55f; hud.Call("SetPulseFX", 100, 3000, 1000); hud.ChangeFontScaleOverTime(0.1f, 0.75f); player.AfterDelay(100, e => { hud.ChangeFontScaleOverTime(0.1f, 0.65f); }); }
public void InformationHuds() { if (Call <int>("getDvarInt", "sv_hudEnable") != 0) { if (Call <string>("getDvar", "sv_hudTop") != "null") { top = HudElem.CreateServerFontString("hudbig", 0.5f); top.SetPoint("TOPCENTER", "TOPCENTER", 0, 5); top.HideWhenInMenu = true; top.SetText(Call <string>("getDvar", "sv_hudTop")); } if (Call <string>("getDvar", "sv_hudRight") != "null") { right = HudElem.CreateServerFontString("hudbig", 0.5f); right.SetPoint("TOPRIGHT", "TOPRIGHT", -5, 5); right.HideWhenInMenu = true; right.SetText(Call <string>("getDvar", "sv_hudRight")); } if (Call <string>("getDvar", "sv_hudRight") != "null") { left = HudElem.CreateServerFontString("hudbig", 0.5f); left.SetPoint("TOPLEFT", "TOPLEFT", 6, 105); left.HideWhenInMenu = true; left.SetText(Call <string>("getDvar", "sv_hudLeft")); } if ((Call <string>("getDvar", "sv_hudBottom") != "null") && (Call <int>("getDvarInt", "sv_scrollingHud") != 0) && (Call <int>("getDvarInt", "sv_scrollingSpeed") != 0)) { bottom = HudElem.CreateServerFontString("hudbig", 0.4f); bottom.SetPoint("CENTER", "BOTTOM", 0, -5); bottom.Foreground = true; bottom.HideWhenInMenu = true; OnInterval(30000, () => { bottom.SetText(Call <string>("getDvar", "sv_hudBottom")); bottom.SetPoint("CENTER", "BOTTOM", 1100, -5); bottom.Call("moveovertime", Call <int>("getDvarInt", "sv_scrollingSpeed")); bottom.X = -700f; return(true); }); } else if (Call <string>("getDvar", "sv_hudBottom") != "null") { bottom = HudElem.CreateServerFontString("hudbig", 0.5f); bottom.SetPoint("BOTTOMCENTER", "BOTTOMCENTER", 0, -5); bottom.HideWhenInMenu = true; bottom.SetText(Call <string>("getDvar", "sv_hudBottom")); } } }
public HudElem Timer(Entity player, int duration) { HudElem timer = HudElem.NewClientHudElem(player); timer.X = -100; timer.Y = 0; timer.AlignX = "right"; timer.AlignY = "bottom"; timer.HorzAlign = "right_adjustable"; timer.VertAlign = "bottom_adjustable"; timer.FontScale = 2.5f; timer.Call("SetTimer", duration); timer.Alpha = 1; return(timer); }
private void PerkHud(Entity player) { HudElem hud = HudElem.NewClientHudElem(player); hud.Alpha = 0f; OnInterval(100, () => { try { var flag = false; foreach (var ent in usables) { if (player.Origin.DistanceTo(ent.Origin) >= 50) { continue; } if (ent.GetField <string>("usabletype") == "perk") { var perk = ent.GetField <PerkCola>("perk"); hud.SetShader(perk.PerkIcon, 15, 15); hud.X = ent.Origin.X; hud.Y = ent.Origin.Y; hud.Z = ent.Origin.Z + 50f; hud.Call("setwaypoint", ent.Origin); hud.Alpha = 0.7f; } flag = true; } if (!flag) { hud.Alpha = 0f; } } catch (Exception) { hud.Alpha = 0f; } return(true); }); }
public void AC130End(Entity player, Dictionary <string, HudElem> overlay, HudElem timer) { foreach (var over in overlay.Values) { over.Call("Destroy"); } timer.Call("Destroy"); player.Call("UnLink"); player.Call("ThermalVisionOff"); player.Call("ThermalVisionFOFOverlayOff"); player.Call("setBlurForPlayer", 0, 0); player.TakeWeapon("ac130_105mm_mp"); player.TakeWeapon("ac130_40mm_mp"); player.TakeWeapon("ac130_25mm_mp"); player.SwitchToWeapon(player.GetField <string>("lastDroppableWeapon")); }
public SpawnScript() : base() { CreateSpawnPoints(); base.Call("setdvar", new Parameter[] { "motd", "Wilkommen auf den LSD-Servern, Dieses ist einen Map die von LSD gescriptet wurde. Es können noch Bugs exestieren. Bitte meldet diesen den bei [email protected]." }); HudElem motd = HudElem.CreateServerFontString("boldFont", 1f); motd.SetPoint("CENTER", "BOTTOM", 0, -19); motd.Foreground = true; motd.HideWhenInMenu = true; base.OnInterval(25000, delegate { motd.SetText(this.Call <string>("getdvar", new Parameter[] { "motd" })); motd.SetPoint("CENTER", "BOTTOM", 1100, -10); motd.Call("moveovertime", new Parameter[] { 25 }); motd.X = -700f; return(true); }); if (getDvar <string>("mapname").Equals("mp_dome") || getDvar <string>("mapname").Equals("mp_interchange") || getDvar <string>("mapname").Equals("mp_bravo")) { base.PlayerConnected += PlayerConnect; base.PlayerDisconnected += PlayerDisconnect; } }
private void initVote(Entity owner, string subject) { subject = getMapName(subject); string mapAlias = getMapName(subject); nextMap = subject; if (subject == "[MapNotFound]" || mapAlias == "[MapNotFound]") { Utilities.SayTo(owner, "^1Map was not found or its DLC."); return; } if (subject == Call <string>("getdvar", "mapname")) { Utilities.SayTo(owner, "^1You are currently playing this map."); return; } voteInProgress = true; vote = subject; int hudOffset = Call <int>("getDvarInt", "sv_votingHudOffsetY"); //Voting hud voteBG = HudElem.CreateServerIcon(voteBGMaterial, 1, 64); voteBG.AlignX = "left"; voteBG.AlignY = "middle"; voteBG.HorzAlign = "left_adjustable"; voteBG.VertAlign = "middle"; voteBG.X = 0; voteBG.Y = 5 + hudOffset; voteBG.Alpha = 0; voteBG.Sort = 10; voteBG.Foreground = false; voteBG.HideWhenInMenu = false; voteBG.Call("fadeovertime", 1); voteBG.Alpha = 1; voteBG.Call("scaleovertime", 1, 228, 64); voteText = HudElem.CreateServerFontString("objective", 1); voteText.AlignX = "left"; voteText.AlignY = "middle"; voteText.HorzAlign = "left_adjustable"; voteText.VertAlign = "middle"; voteText.X = -100; voteText.Y = -15 + hudOffset; voteText.Alpha = 0; voteText.Sort = 20; voteText.Foreground = true; voteText.HideWhenInMenu = false; voteText.Call("fadeovertime", 1); voteText.Alpha = 1; voteText.Call("moveovertime", 1); voteText.X = 5; string type = "Map: ^5"; voteText.SetText("Voting for " + type + mapAlias + "\n^7Called by " + owner.Name); voteControls = HudElem.CreateServerFontString("objective", 1); voteControls.AlignX = "left"; voteControls.AlignY = "middle"; voteControls.HorzAlign = "left_adjustable"; voteControls.VertAlign = "middle"; voteControls.X = -100; voteControls.Y = 25 + hudOffset; voteControls.Alpha = 0; voteControls.Sort = 20; voteControls.Foreground = true; voteControls.HideWhenInMenu = false; voteControls.Call("fadeovertime", 1); voteControls.Alpha = 1; voteControls.Call("moveovertime", 1); voteControls.X = 5; voteControls.SetText("^3[{vote yes}] ^7Yes(^20^7) | ^3[{vote no}] ^7No(^20^7)"); voteTimer = HudElem.CreateServerFontString("objective", 0.75f); voteTimer.AlignX = "left"; voteTimer.AlignY = "middle"; voteTimer.HorzAlign = "left_adjustable"; voteTimer.VertAlign = "middle"; voteTimer.X = -100; voteTimer.Y = 10 + hudOffset; voteTimer.Alpha = 0; voteTimer.Sort = 20; voteTimer.Foreground = true; voteTimer.HideWhenInMenu = false; voteTimer.Call("fadeovertime", 1); voteTimer.Alpha = 1; voteTimer.Call("moveovertime", 1); voteTimer.X = 5; voteTimer.Call("settimer", Call <int>("getDvarInt", "sv_votingTime")); AfterDelay(Call <int>("getDvarInt", "sv_votingTime") * 1000, checkVoteResults); bool shouldPlaySounds = true; AfterDelay(Call <int>("getDvarInt", "sv_votingTime") * 1000, () => shouldPlaySounds = false); OnInterval(1000, () => { foreach (Entity player in Players) { if (player.GetField <string>("classname") == "player") { player.Call("playLocalSound", "trophy_detect_projectile"); } } if (shouldPlaySounds) { return(true); } return(false); }); }