public static void ReloadConfig(CommandArgs args) { TSPlayer tSPlayer = args.Player; HubConfig.config = HubConfig.Read(HubConfig.configPath); if (!File.Exists(HubConfig.configPath)) { HubConfig.config.Write(HubConfig.configPath); } ClassConfig.config = ClassConfig.Read(ClassConfig.configPath); if (!File.Exists(ClassConfig.configPath)) { ClassConfig.config.Write(ClassConfig.configPath); } tSPlayer.SendSuccessMessage("The config was successfully reloaded."); }
public override void Initialize() { AddCommands(); AddHooks(); SetSSCDefaults(); // Config HubConfig.config = HubConfig.Read(HubConfig.configPath); if (!File.Exists(HubConfig.configPath)) { HubConfig.config.Write(HubConfig.configPath); } ClassConfig.config = ClassConfig.Read(ClassConfig.configPath); if (!File.Exists(ClassConfig.configPath)) { ClassConfig.config.Write(ClassConfig.configPath); } }