Exemple #1
0
    private void Start()
    {
        ani = GetComponent <Animator>();
        nma = GetComponent <NavMeshAgent>();

        ///T_bone = GameObject.Find("骨頭").transform;
        bone                 = GameObject.Find("骨頭");
        nma.speed            = data.speed;
        nma.stoppingDistance = data.stopdistance;
        hp = data.Hp;
        hpdamageManager = GetComponentInChildren <HpDamageManager>();
    }
Exemple #2
0
    private void Start()
    {
        rig = GetComponent <Rigidbody>();

        joystick = GameObject.Find("虛擬搖桿").GetComponent <Joystick>();

        ani = GetComponent <Animator>();

        //target = GameObject.Find("目標").GetComponent<Transform>();
        target = GameObject.Find("目標").transform;


        levelManager    = FindObjectOfType <LevelManager>();
        hpdamageManager = GetComponentInChildren <HpDamageManager>();
    }