private void InitializeRoom() { diningRoom = new Room("Dining Room", "a crystal chandelier"); kitchen = new RoomWithDoor("Kitchen", "stainless steel appliances", "screen door"); livingRoom = new RoomWithDoor("Living Room", "an antique carpet", "an oak door with a brass knob"); garden = new Outside("Garden", false); frontYard = new OutsideWithDoor("Front Yard", false, "an oak door with a brass knob"); backYard = new OutsideWithDoor("Back Yard", true, "screen door"); diningRoom.Exits = new Location[] { livingRoom, kitchen }; kitchen.Exits = new Location[] { diningRoom }; kitchen.DoorLocation = backYard; livingRoom.Exits = new Location[] { diningRoom }; livingRoom.DoorLocation = frontYard; garden.Exits = new Location[] { backYard, frontYard }; frontYard.Exits = new Location[] { garden, backYard }; frontYard.DoorLocation = livingRoom; backYard.Exits = new Location[] { garden, frontYard }; backYard.DoorLocation = kitchen; houseMove = new HouseMove(diningRoom); }
public ActionResult MoveinAdd(HouseMove obj) { var re = STHouseMoveService.SaveOrUpdate(obj); return(Content(re.ToJson())); }