Exemple #1
0
    void Update()
    {
        if (Input.GetKeyDown(KeyCode.Escape))
        {
            SceneManager.LoadScene(0);
        }

        // update buttons
        storageHutButtonText.text = storageHutBuilding.GetLevel().ToString();
        firePitButtonText.text    = firePitBuilding.GetLevel().ToString();
        houseButtonText.text      = houseBuilding.GetLevel().ToString();
        kitchenButtonText.text    = kitchenBuilding.GetLevel().ToString();
        monumentButtonText.text   = monumentBuilding.GetLevel().ToString();

        if (monumentBuilding.GetLevel() > 0)
        {
            winScreen.SetActive(true);
        }
    }