public void OnTriggerStay2D(Collider2D other) { if (other.gameObject.tag == "cursor") { manipulateHand = eventManager.GetComponent <HoloGuideInput>(); if (manipulateHand.airTap == true) { textCon = changeText.GetComponent <RouteTranslucentConTextChange>(); translucentSetting = eventManager.GetComponent <Config>(); if (translucentSetting.routeTranslucent > 0) { translucentSetting.routeTranslucent--; } routeTranslucent = (float)translucentSetting.routeTranslucent; point1.GetComponent <Image>().color = new Color(1f, 1f, 1f, routeTranslucent / 100f); line1.GetComponent <Image>().color = new Color(1f, 1f, 1f, routeTranslucent / 100f); square1.GetComponent <Image>().color = new Color(1f, 1f, 1f, routeTranslucent / 100f); point2.GetComponent <Image>().color = new Color(1f, 1f, 1f, routeTranslucent / 100f); line2.GetComponent <Image>().color = new Color(1f, 1f, 1f, routeTranslucent / 100f); square2.GetComponent <Image>().color = new Color(1f, 1f, 1f, routeTranslucent / 100f); jointLine1.GetComponent <Image>().color = new Color(1f, 1f, 1f, routeTranslucent / 100f); jointLine2.GetComponent <Image>().color = new Color(1f, 1f, 1f, routeTranslucent / 100f); circle.GetComponent <Image>().color = new Color(1f, 1f, 1f, routeTranslucent / 100f); textCon.TextUpdate(); manipulateHand.airTap = false; } if (manipulateHand.drag) { textCon = changeText.GetComponent <RouteTranslucentConTextChange>(); translucentSetting = eventManager.GetComponent <Config>(); if (translucentSetting.routeTranslucent > 0) { translucentSetting.routeTranslucent--; } routeTranslucent = (float)translucentSetting.routeTranslucent; point1.GetComponent <Image>().color = new Color(1f, 1f, 1f, routeTranslucent / 100f); line1.GetComponent <Image>().color = new Color(1f, 1f, 1f, routeTranslucent / 100f); square1.GetComponent <Image>().color = new Color(1f, 1f, 1f, routeTranslucent / 100f); point2.GetComponent <Image>().color = new Color(1f, 1f, 1f, routeTranslucent / 100f); line2.GetComponent <Image>().color = new Color(1f, 1f, 1f, routeTranslucent / 100f); square2.GetComponent <Image>().color = new Color(1f, 1f, 1f, routeTranslucent / 100f); jointLine1.GetComponent <Image>().color = new Color(1f, 1f, 1f, routeTranslucent / 100f); jointLine2.GetComponent <Image>().color = new Color(1f, 1f, 1f, routeTranslucent / 100f); circle.GetComponent <Image>().color = new Color(1f, 1f, 1f, routeTranslucent / 100f); textCon.TextUpdate(); } } }
public void Start() { manipulateHand = eventManager.GetComponent <HoloGuideInput>(); powerSetting = eventManager.GetComponent <Config>(); menuState = eventManager.GetComponent <ContentsVisible>(); /*emergencyIcons.SetActive(false); * mapIcons.SetActive(true); * routeIcons.SetActive(false); * lineIcons.SetActive(false); * clockIcons.SetActive(false); * noticeIcons.SetActive(false);*/ }
public void OnTriggerStay2D(Collider2D other) { if (other.gameObject.tag == "cursor") { manipulateHand = eventManager.GetComponent <HoloGuideInput>(); if (manipulateHand.airTap == true) { textCon = changeText.GetComponent <MapTranslucentConTextChange>(); translucentSetting = eventManager.GetComponent <Config>(); if (translucentSetting.mapTranslucent < 100) { translucentSetting.mapTranslucent++; } mapTranslucent = (float)translucentSetting.mapTranslucent; mapContent.GetComponent <Image>().color = new Color(1f, 1f, 1f, mapTranslucent / 100f); mapBase.GetComponent <Image>().color = new Color(1f, 1f, 1f, mapTranslucent / 100f); scaleConBase.GetComponent <Image>().color = new Color(1f, 1f, 1f, mapTranslucent / 100f); scaleUpButton.GetComponent <Image>().color = new Color(1f, 1f, 1f, mapTranslucent / 100f); scaleDownButton.GetComponent <Image>().color = new Color(1f, 1f, 1f, mapTranslucent / 100f); textCon.TextUpdate(); manipulateHand.airTap = false; } if (manipulateHand.drag) { textCon = changeText.GetComponent <MapTranslucentConTextChange>(); translucentSetting = eventManager.GetComponent <Config>(); if (translucentSetting.mapTranslucent < 100) { translucentSetting.mapTranslucent++; } mapTranslucent = (float)translucentSetting.mapTranslucent; mapContent.GetComponent <Image>().color = new Color(1f, 1f, 1f, mapTranslucent / 100f); mapBase.GetComponent <Image>().color = new Color(1f, 1f, 1f, mapTranslucent / 100f); scaleConBase.GetComponent <Image>().color = new Color(1f, 1f, 1f, mapTranslucent / 100f); scaleUpButton.GetComponent <Image>().color = new Color(1f, 1f, 1f, mapTranslucent / 100f); scaleDownButton.GetComponent <Image>().color = new Color(1f, 1f, 1f, mapTranslucent / 100f); textCon.TextUpdate(); } } }
public void OnTriggerStay2D(Collider2D other) { if (other.gameObject.tag == "cursor") { manipulateHand = eventManager.GetComponent <HoloGuideInput>(); if (manipulateHand.airTap == true) { runContent.SetActive(true); theFirstVictim.SetActive(false); theSecondVictim.SetActive(false); theThirdVictim.SetActive(false); manipulateHand.airTap = false; } } }
public void OnTriggerStay2D(Collider2D other) { if (other.gameObject.tag == "cursor") { manipulateHand = eventManager.GetComponent <HoloGuideInput>(); if (manipulateHand.airTap == true) { if (translucentConWindow.activeSelf == false && this.transform.position == canEnterPosition) { translucentConWindow.SetActive(true); } manipulateHand.airTap = false; } } }
public void OnTriggerStay2D(Collider2D other) { if (other.gameObject.tag == "cursor") { manipulateHand = eventManager.GetComponent <HoloGuideInput>(); if (manipulateHand.airTap == true) { editMode = eventManager.GetComponent <ContentsVisible>(); editMode.editMode = true; menuContent.SetActive(false); editContent.transform.localPosition = new Vector3(0, 0, 0); effectRoute.SetActive(true); manipulateHand.airTap = false; } } }
public void OnTriggerStay2D(Collider2D other) { if (other.gameObject.tag == "cursor") { manipulateHand = eventManager.GetComponent <HoloGuideInput>(); if (manipulateHand.airTap == true) { manipulateHand.airTap = false; } else if (manipulateHand.drag == true) { effect.transform.position = cursor.transform.position; clockContent.transform.position = effect.transform.position; } } }
public void Update() { manipulateHand = eventManager.GetComponent <HoloGuideInput>(); if (manipulateHand.drag == false) { SubIconsPositionFix(); } if (subIcons.transform.localPosition.y <= 100) { firstIcon.transform.localPosition = new Vector3(0f, -200f, 0f); secondIcon.transform.localPosition = new Vector3(0f, -400f, 0f); thirdIcon.transform.localPosition = new Vector3(0f, -600f, 0f); fourthIcon.transform.localPosition = new Vector3(0f, -800f, 0f); } else if (subIcons.transform.localPosition.y <= 300 && subIcons.transform.localPosition.y >= 100) { firstIcon.transform.localPosition = new Vector3(0f, 0f, 0f); secondIcon.transform.localPosition = new Vector3(0f, -400f, 0f); thirdIcon.transform.localPosition = new Vector3(0f, -600f, 0f); fourthIcon.transform.localPosition = new Vector3(0f, -800f, 0f); } else if (subIcons.transform.localPosition.y <= 500 && subIcons.transform.localPosition.y >= 300) { firstIcon.transform.localPosition = new Vector3(0f, 0f, 0f); secondIcon.transform.localPosition = new Vector3(0f, -200f, 0f); thirdIcon.transform.localPosition = new Vector3(0f, -600f, 0f); fourthIcon.transform.localPosition = new Vector3(0f, -800f, 0f); } else if (subIcons.transform.localPosition.y <= 700 && subIcons.transform.localPosition.y >= 500) { firstIcon.transform.localPosition = new Vector3(0f, 0f, 0f); secondIcon.transform.localPosition = new Vector3(0f, -200f, 0f); thirdIcon.transform.localPosition = new Vector3(0f, -400f, 0f); fourthIcon.transform.localPosition = new Vector3(0f, -800f, 0f); } else if (subIcons.transform.localPosition.y >= 700) { firstIcon.transform.localPosition = new Vector3(0f, 0f, 0f); secondIcon.transform.localPosition = new Vector3(0f, -200f, 0f); thirdIcon.transform.localPosition = new Vector3(0f, -400f, 0f); fourthIcon.transform.localPosition = new Vector3(0f, -600f, 0f); } }
public void OnTriggerStay2D(Collider2D other) { if (other.gameObject.tag == "cursor") { manipulateHand = eventManager.GetComponent <HoloGuideInput>(); if (manipulateHand.airTap == true) { setting = eventManager.GetComponent <Config>(); if (setting.mapScale != 3 && setting.sizeConTargetObject == 1) { setting.mapScale = 3; mapContent.transform.localScale = new Vector3(0.7f, 0.7f, 1.0f); mapEffect.transform.localScale = new Vector3(0.7f, 0.7f, 1.0f); target.transform.localPosition = new Vector3(-150, 30, 0); manipulateHand.airTap = false; window.SetActive(false); } if (setting.routeScale != 3 && setting.sizeConTargetObject == 2) { setting.routeScale = 3; routeContent.transform.localScale = new Vector3(0.7f, 0.7f, 1.0f); routeEffect.transform.localScale = new Vector3(0.7f, 0.7f, 1.0f); target.transform.localPosition = new Vector3(-150, 30, 0); manipulateHand.airTap = false; window.SetActive(false); } if (setting.clockScale != 3 && setting.sizeConTargetObject == 3) { setting.clockScale = 3; clockContent.transform.localScale = new Vector3(0.7f, 0.7f, 1.0f); clockEffect.transform.localScale = new Vector3(0.7f, 0.7f, 1.0f); target.transform.localPosition = new Vector3(-150, 30, 0); manipulateHand.airTap = false; window.SetActive(false); } } } }
public void OnTriggerStay2D(Collider2D other) { if (other.gameObject.tag == "cursor") { manipulateHand = eventManager.GetComponent <HoloGuideInput>(); if (manipulateHand.airTap == true) { textCon = changeText.GetComponent <ClockTranslucentConTextChange>(); translucentSetting = eventManager.GetComponent <Config>(); if (translucentSetting.clockTranslucent < 100) { translucentSetting.clockTranslucent++; } clockTranslucent = (float)translucentSetting.clockTranslucent; clockBackGroundImage.GetComponent <Image>().color = new Color(1f, 1f, 1f, clockTranslucent / 100f); textCon.TextUpdate(); manipulateHand.airTap = false; } if (manipulateHand.drag) { textCon = changeText.GetComponent <ClockTranslucentConTextChange>(); translucentSetting = eventManager.GetComponent <Config>(); if (translucentSetting.clockTranslucent < 100) { translucentSetting.clockTranslucent++; } clockTranslucent = (float)translucentSetting.clockTranslucent; clockBackGroundImage.GetComponent <Image>().color = new Color(1f, 1f, 1f, clockTranslucent / 100f); textCon.TextUpdate(); } } }
public void OnTriggerStay2D(Collider2D other) { if (other.gameObject.tag == "cursor") { manipulateHand = eventManager.GetComponent <HoloGuideInput>(); powerSetting = eventManager.GetComponent <Config>(); menuState = eventManager.GetComponent <ContentsVisible>(); if (manipulateHand.press == true && manipulateHand.drag == false) { offSet = subIcons.transform.position - cursor.transform.position; } if (manipulateHand.drag == true) { if (menuState.editMode == false) { subIcons.transform.position = new Vector3(anchor.transform.position.x, cursor.transform.position.y + offSet.y, referenceCanvas.transform.position.z); } } } }
public void OnTriggerStay2D(Collider2D other) { if (other.gameObject.tag == "cursor") { manipulateHand = eventManager.GetComponent <HoloGuideInput>(); powerSetting = eventManager.GetComponent <Config>(); menuState = eventManager.GetComponent <ContentsVisible>(); if (manipulateHand.airTap == true) { if (powerSetting.menuPower == false) { manipulateHand.airTap = false; menu.SetActive(true); menuState.MenuAlive(); powerSetting.menuPower = true; } else if (powerSetting.menuPower == true && menuState.editMode == true) { manipulateHand.airTap = false; menu.SetActive(true); menuState.editMode = false; menuState.MenuAlive(); effectMap.SetActive(false); effectRoute.SetActive(false); effectClock.SetActive(false); } //(powerSetting.menuPower == true && menuState.editMode == false) else { manipulateHand.airTap = false; powerSetting.menuPower = false; menu.SetActive(false); menuState.MenuDead(); } } } }
public void OnTriggerStay2D(Collider2D other) { if (other.gameObject.tag == "cursor") { manipulateHand = eventManager.GetComponent <HoloGuideInput>(); if (manipulateHand.airTap == true) { powerSetting = eventManager.GetComponent <Config>(); if (powerSetting.clockPower == true) { powerSetting.clockPower = false; manipulateHand.airTap = false; } else if (powerSetting.clockPower == false) { powerSetting.clockPower = true; manipulateHand.airTap = false; } } } }
public void Start() { manipulateHand = eventManager.GetComponent <HoloGuideInput>(); powerSetting = eventManager.GetComponent <Config>(); menuState = eventManager.GetComponent <ContentsVisible>(); }
public void Update() { manipulateHand = eventManager.GetComponent <HoloGuideInput>(); if (manipulateHand.drag == false) { IconsPositionFix(); } if (menuIcons.transform.localPosition.x >= 125f && menuIcons.transform.localPosition.x <= 375f) { emergencyIcons.SetActive(true); mapIcons.SetActive(false); routeIcons.SetActive(false); lineIcons.SetActive(false); clockIcons.SetActive(false); noticeIcons.SetActive(false); } else if (menuIcons.transform.localPosition.x <= 125f && menuIcons.transform.localPosition.x >= -125f) { emergencyIcons.SetActive(false); mapIcons.SetActive(true); routeIcons.SetActive(false); lineIcons.SetActive(false); clockIcons.SetActive(false); noticeIcons.SetActive(false); } else if (menuIcons.transform.localPosition.x <= -125f && menuIcons.transform.localPosition.x >= -375f) { emergencyIcons.SetActive(false); mapIcons.SetActive(false); routeIcons.SetActive(true); lineIcons.SetActive(false); clockIcons.SetActive(false); noticeIcons.SetActive(false); } else if (menuIcons.transform.localPosition.x <= -375f && menuIcons.transform.localPosition.x >= -625f) { emergencyIcons.SetActive(false); mapIcons.SetActive(false); routeIcons.SetActive(false); lineIcons.SetActive(true); clockIcons.SetActive(false); noticeIcons.SetActive(false); } else if (menuIcons.transform.localPosition.x <= -625f && menuIcons.transform.localPosition.x >= -875f) { emergencyIcons.SetActive(false); mapIcons.SetActive(false); routeIcons.SetActive(false); lineIcons.SetActive(false); clockIcons.SetActive(true); noticeIcons.SetActive(false); } else if (menuIcons.transform.localPosition.x <= -875f && menuIcons.transform.localPosition.x >= -1125) { emergencyIcons.SetActive(false); mapIcons.SetActive(false); routeIcons.SetActive(false); lineIcons.SetActive(false); clockIcons.SetActive(false); noticeIcons.SetActive(true); } iconMask.transform.position = menuIcons.transform.position; }