private void GestureRecognizer_StartHold(HoldStartedEventArgs args) { if (target) { cursorOn.GetComponent <Image>().sprite = handDown; } }
private void GestureHoldStarted(HoldStartedEventArgs args) { if (CorrectHand(args.source)) { Transmitter.SendButton(_tracker, "hold", true); } }
private void GestureRecognizer_StartHold(HoldStartedEventArgs args) { if (focusedObject != null) { focusedObject.SendMessage("OnSelect"); } }
//////////////////////////////////////////////////////////////////// /// Hold Reactions //// //////////////////////////////////////////////////////////////////// // Gestures for pinching and holding an object /** HoldStartReaction * * Called at the start of the Manipulation/move event. * */ public void HoldStartReaction(HoldStartedEventArgs args) { StateMachine.State state = StateMachine.Instance.state; switch (state) { case StateMachine.State.Calibration: CaliHold c = this as CaliHold; if (c != null) { c.HoldStart(args); } break; case StateMachine.State.Interaction: InterHold i = this as InterHold; if (i != null) { i.HoldStart(args); } break; case StateMachine.State.Adjusting: AdjHold a = this as AdjHold; if (a != null) { a.HoldStart(args); } break; default: Debug.Log("Unkonwn State"); break; } }
private void GestureRecognizer_HoldStarted(HoldStartedEventArgs args) { uint id = args.source.id; if (trackingObject.ContainsKey(activeId)) { } }
private void GestureRecognizer_HoldStarted(HoldStartedEventArgs args) { var controller = GetOrAddController(args.source, false); if (controller != null) { Service?.RaiseGestureStarted(controller, holdAction); } }
private void GestureRecognizer_HoldStarted(HoldStartedEventArgs args) { var controller = GetController(args.source, false); if (controller != null) { MixedRealityToolkit.InputSystem?.RaiseGestureStarted(controller, holdAction); } }
private void HoldStarted(HoldStartedEventArgs args) { IWidget focused = GameObject.Find("Managers").GetComponent <GameObjectManager>().getFocus(); if (focused != null) { GameObject.Find("Managers").GetComponent <GameObjectManager>().getFocus().OnHoldStarted(args); } }
private void GestureRecognizer_Hold_Started(HoldStartedEventArgs args) { Debug.Log("Hold Started"); //if (GazeManager.Instance.Hit && OverrideFocusedObject == null && GazeManager.Instance.HitInfo.collider != null) { // selectionSphere.transform.position = GazeManager.Instance.HitInfo.point; // selectionSphere.transform.localScale = new Vector3(0.01f, 0.01f, 0.01f); // selectionSphereRenderer.enabled = true; //} }
private void OnHoldStarted(HoldStartedEventArgs args) { if (_focusedObject == null && _holdIndicator != null) { foreach (Image img in _holdIndicator.GetComponentsInChildren <Image>()) { img.color = HoldInitiatedColor; } _holdIndicator.GetComponentInChildren <Text>().text = "Release"; } }
private void GestureRecognizer_HoldStarted(HoldStartedEventArgs args) { uint id = args.source.id; StatusText.text = $"HoldStarted - Kind:{args.source.kind.ToString()} - Id:{id}"; if (trackingObject.ContainsKey(activeId)) { ChangeObjectColor(trackingObject[activeId], HoldColor); StatusText.text += "-TRACKED"; } }
private void GestureRecognizer_HoldStarted(HoldStartedEventArgs obj) { //长按空白处调出菜单 if (GazeManager.Instance.FocusedObject == null) { if (!mainPanel.GetChild(0).gameObject.activeSelf) { mainPanel.GetComponent <MainPanelShow>().Show(); } } OnSelectCallBack(focusedObject, "OnHold"); }
void Hold_Started(HoldStartedEventArgs args) { if (selected) { return; } IObject obj = IObject.selectObject(); if (obj) { selected = obj; obj.HoldStartReaction(args); } else { user.Reaction.HoldStartReaction(args); } }
protected void OnHoldStartedEvent(HoldStartedEventArgs obj) { inputManager.RaiseHoldStarted(this, (uint)obj.source.id); }
private void OnHoldStart(HoldStartedEventArgs obj) { startHoldThisFrame = true; isHolding = true; }
private void OnGestureHoldStart(HoldStartedEventArgs args) { // throw new NotImplementedException(); }
void Recognizer_HoldStartedEvent(HoldStartedEventArgs args) { //Debug.Log("Hold"); OnSelectedOption("OnHoldSelected"); }
void InterHold.HoldStart(HoldStartedEventArgs args) { }
void CaliHold.HoldStart(HoldStartedEventArgs args) { _user.spatial.HoldStartReaction(args); }
private void GestureHoldStarted(HoldStartedEventArgs args) { SendButtonGesture("hold_started"); }
protected void GestureRecognizer_HoldStarted(HoldStartedEventArgs args) { InputManager.Instance.RaiseHoldStarted(this, args.source.id); }
public virtual void OnHoldStarted(HoldStartedEventArgs args) { }
void AdjHold.HoldStart(HoldStartedEventArgs args) { }
void CaliHold.HoldStart(HoldStartedEventArgs args) { TurnOnVisuals(true); }
private void Gr_HoldStarted(HoldStartedEventArgs obj) { StartApp(); }
public void HoldStarted (HoldStartedEventArgs args) { //On Hold, activate "Locate Text" command LocateText(); Debug.Log("Hold Started event registered"); }