static void Main(string[] args) { Hockey hockeyTeam = new Hockey("hockey", "Jack Jacobs", "The Losers", "Finland", 27); Soccer newTeam = new Soccer("soccer", "Jordan Gilmore", "The Bowies", "Red", 20); Console.WriteLine(hockeyTeam + "\n"); Console.WriteLine(newTeam); Console.Read(); //keeps console window open }
static void Main(string[] args) { Hockey hPlayer = new Hockey(); MyMethod(hPlayer); FigureSkate fSkater = new FigureSkate(); MyMethod(fSkater); }
///////////////////////////////////////////////////////////////////////////// void Awake() { Instance = this; _cpuRectTransform = cpuBasher.GetComponent <RectTransform>(); if (UIManager.Instance.currentDifficulty == 1) { ballSpeed = 350; cpuHitChance = 60; } else if (UIManager.Instance.currentDifficulty == 2) { ballSpeed = 500; cpuHitChance = 75; } }
static void Main(string[] args) { //Subclasses referenced from the team dll Hockey hockeyTeam = new Hockey("hockey", "Jack Jacobs", "The Losers", "Finland", 27); Soccer newTeam = new Soccer("soccer", "Jordan Gilmore", "The Bowies", "Red", 20); //prints subclasses ToString()'s to console Console.WriteLine(hockeyTeam); Console.WriteLine("The team's budget is: $" + hockeyTeam.TeamFunding()); Console.WriteLine(); Console.WriteLine(newTeam); Console.WriteLine("The team's budget is: $" + newTeam.TeamFunding()); //prints interface value Console.Read(); //keeps console window open }
static void Main(string[] args) { var player = new Hockey(); player.isReady = false; player.name = "Jamie"; player.ReadyUp(player.name); player.Laps(34); var topChef = new Chef(); topChef.name = "Bobby Flay"; topChef.isEating = true; topChef._location = "Husk"; topChef.isHungry(topChef.name); topChef.Restaurant(topChef.name, topChef._location); var coder = new Code(50); coder.isCoding = false; coder.name = "Will Smith"; coder._codeHours = 45; coder.Coding(coder.name); coder.codeCount(coder.name, coder._codeHours); var fluffy = new Pets(); Console.WriteLine("What is your new pets name?"); fluffy.name = Console.ReadLine(); Console.WriteLine($"Hi, {fluffy.name}. Is {fluffy.name} a Cat or a Dog."); fluffy.type = Console.ReadLine(); fluffy.PetType(fluffy.name, fluffy.type); Console.WriteLine($"What does {fluffy.name} want to say? Type out the message"); fluffy.speaks = Console.ReadLine(); fluffy.PetSpeak(fluffy.name, fluffy.type, fluffy.speaks); Console.ReadLine(); }
public string PrintMatchEvents() { Random randNumEvents = new Random(); int amountOfEvents; // a random amount of times events will occur Random randSeed = new Random(); // seed for random players and teams int randEventSeed; // for getting a random sport event this.MatchResultOutputString = ""; // reset output string if (Match.SportPlayed.GetType() == typeof(Football)) { Football football = new Football(); amountOfEvents = randNumEvents.Next(10, 18); for (int i = 0; i < amountOfEvents; i++) { randEventSeed = randSeed.Next(0, Match.SportPlayed.NumEvents); ITeam teamChosen = Match.getRandomTeam(randSeed); if (randEventSeed == 0) { teamChosen.StatList[0].Value++; // increment touchdowns teamChosen.Score += 7; MatchResultOutputString += football.Touchdown(teamChosen.GetRandomPlayer(randSeed)); } else if (randEventSeed == 1) { teamChosen.StatList[1].Value++; // increment Interceptions MatchResultOutputString += football.Interception(teamChosen.GetRandomPlayer(randSeed)); } else if (randEventSeed == 2) { teamChosen.StatList[2].Value++; // increment field goals teamChosen.Score += 3; MatchResultOutputString += football.FieldGoal(teamChosen.GetRandomPlayer(randSeed)); } else if (randEventSeed == 3) { teamChosen.StatList[3].Value++; // increment penalties MatchResultOutputString += football.Penalty(teamChosen.GetRandomPlayer(randSeed)); } } } else if (Match.SportPlayed.GetType() == typeof(Baseball)) { Baseball baseball = new Baseball(); amountOfEvents = randNumEvents.Next(6, 12); for (int i = 0; i < amountOfEvents; i++) { randEventSeed = randSeed.Next(0, Match.SportPlayed.NumEvents); ITeam teamChosen = Match.getRandomTeam(randSeed); if (randEventSeed == 0) { teamChosen.StatList[0].Value++; int scoreAmount = randSeed.Next(1, 4); teamChosen.Score += scoreAmount; MatchResultOutputString += baseball.HomeRun(teamChosen.GetRandomPlayer(randSeed)); } else if (randEventSeed == 1) { teamChosen.StatList[1].Value++; teamChosen.Score += 1; MatchResultOutputString += baseball.ScoreRun(teamChosen.GetRandomPlayer(randSeed)); } else if (randEventSeed == 2) { teamChosen.StatList[2].Value++; teamChosen.Score += 4; MatchResultOutputString += baseball.GrandSlam(teamChosen.GetRandomPlayer(randSeed)); } } } else if (Match.SportPlayed.GetType() == typeof(Hockey)) { Hockey hockey = new Hockey(); amountOfEvents = randNumEvents.Next(3, 13); for (int i = 0; i < amountOfEvents; i++) { randEventSeed = randSeed.Next(0, Match.SportPlayed.NumEvents); ITeam teamChosen = Match.getRandomTeam(randSeed); if (randEventSeed == 0) { teamChosen.StatList[0].Value++; teamChosen.Score += 1; MatchResultOutputString += hockey.Score(teamChosen.GetRandomPlayer(randSeed)); } else if (randEventSeed == 1) { teamChosen.StatList[1].Value++; MatchResultOutputString += hockey.Fight(teamChosen.GetRandomPlayer(randSeed)); } else if (randEventSeed == 2) { teamChosen.StatList[2].Value++; MatchResultOutputString += hockey.StealPuck(teamChosen.GetRandomPlayer(randSeed)); } } } else if (Match.SportPlayed.GetType() == typeof(Basketball)) { Basketball basketBall = new Basketball(); amountOfEvents = randNumEvents.Next(20, 35); for (int i = 0; i < amountOfEvents; i++) { randEventSeed = randSeed.Next(0, Match.SportPlayed.NumEvents); ITeam teamChosen = Match.getRandomTeam(randSeed); if (randEventSeed == 0) { teamChosen.StatList[0].Value++; teamChosen.Score += 3; MatchResultOutputString += basketBall.ThreePoint(teamChosen.GetRandomPlayer(randSeed)); } else if (randEventSeed == 1) { teamChosen.StatList[1].Value++; teamChosen.Score += 2; MatchResultOutputString += basketBall.TwoPoint(teamChosen.GetRandomPlayer(randSeed)); } else if (randEventSeed == 2) { teamChosen.StatList[2].Value++; MatchResultOutputString += basketBall.Foul(teamChosen.GetRandomPlayer(randSeed)); } else if (randEventSeed == 3) { teamChosen.StatList[3].Value++; teamChosen.Score += 2; MatchResultOutputString += basketBall.Dunk(teamChosen.GetRandomPlayer(randSeed)); } } } return(MatchResultOutputString); }