Exemple #1
0
 void RevealHints()
 {
     Hint1.SetActive(true);
     Hint2.SetActive(true);
     Hint3.SetActive(true);
     Invoke("CloseHints", 7);
 }
Exemple #2
0
 private void Awake()
 {
     //Progress.gameObject.SetActive(false);
     Hint1.SetActive(false);
     Hint2.SetActive(false);
     Hint3.SetActive(false);
     Invoke("RevealHints", 15);
 }
Exemple #3
0
 void RevealHints()
 {
     if (!playerController.tutorialComplete)
     {
         Hint1.SetActive(true);
         Hint2.SetActive(true);
         Hint3.SetActive(true);
         Invoke("CloseHints", 15);
     }
 }
Exemple #4
0
 void CloseHints()
 {
     Hint1.SetActive(false);
     Hint2.SetActive(false);
     Hint3.SetActive(false);
 }